Spec Ops: A Gruntz Module (2015)

ag.gameitem.AGID:
Playtime: 90
Min. Age: 10
Number of Players:
1 - 4
ag.gameitem.publisher:
ClearHorizon Miniatures
Designers:
Harold Crossley
Artists:
Unknown
Mechanics:
Measurement Movement,
Dice Rolling,
Solo / Solitaire Game
Beschreibung
SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop.
NEW RULES: New rules for stealth operations, contact blips, hacking enemy soldiers and more!
NEW WEAPONS and EQUIPMENT: Specialist grenades, expanded weapon lists and more armor types to outfit your operatives. Hack enemy cybernetics with SLAM modules!
NEW MISSIONS: Eight new missions along with a branching campaign make running your games easy and interesting.
NEW TEAM TYPES: Choose from eight different types of teams with their own unique perkz each and further customize your troops with Species Traits to represent Aliens and Humans.
NEW OFF-BOARD RESOURCES: Light up your enemy with a UAV drone, or maybe an orbital strike with your new off-board resources.
NEW CAMPAIGN MODE: Advance your skills, build up your equipment stores and nurse your wounds with the new campaign mode that keeps your operatives from game to game.
Includes Supplement #1: Squads, Solo and Co-op!
This Supplement contains rules for using regular squads in your game as both additions to your force, as opposing forces controlled by the other player, or as non-player controlled forces in solo and co-op play.
This supplement also contains a solo/co-op scenario which pits two SpecOps operatives trying to escape from indigenous personnel.
The Gruntz Ver 1.1 rulebook is required for this module.
SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop.
NEW RULES: New rules for stealth operations, contact blips, hacking enemy soldiers and more!
NEW WEAPONS and EQUIPMENT: Specialist grenades, expanded weapon lists and more armor types to outfit your operatives. Hack enemy cybernetics with SLAM modules!
NEW MISSIONS: Eight new missions along with a branching campaign make running your games easy and interesting.
NEW TEAM TYPES: Choose from eight different types of teams with their own unique perkz each and further customize your troops with Species Traits to represent Aliens and Humans.
NEW OFF-BOARD RESOURCES: Light up your enemy with a UAV drone, or maybe an orbital strike with your new off-board resources.
NEW CAMPAIGN MODE: Advance your skills, build up your equipment stores and nurse your wounds with the new campaign mode that keeps your operatives from game to game.
Includes Supplement #1: Squads, Solo and Co-op!
This Supplement contains rules for using regular squads in your game as both additions to your force, as opposing forces controlled by the other player, or as non-player controlled forces in solo and co-op play.
This supplement also contains a solo/co-op scenario which pits two SpecOps operatives trying to escape from indigenous personnel.
The Gruntz Ver 1.1 rulebook is required for this module.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-03 14:03:26.665