Oscar Sierra Charlie OSC: Part 1 Skirmish (2015)
Speeltijd: 0
Min. Leeftijd: 12
Spelers: 2 - 4
Uitgever: Evil Bear Wargames
Ontwerpers: Matt Houghton
Kunstenaars: Onbekend
Mechanismen: Simulation
Min. Leeftijd: 12
Spelers: 2 - 4
Uitgever: Evil Bear Wargames
Ontwerpers: Matt Houghton
Kunstenaars: Onbekend
Mechanismen: Simulation
Beschrijving Tonen Opmerkingen Tonen Prijstrend
OSC | Oscar Sierra Charlie
Welcome to a game that has been through over 20 years of evolution, and has been refined over the last 2 years. The outcome is a more player friendly product. Blood sweat and tears have gone into the making of it and its’ expansions, and on the battle field your forces will fight blood sweat and tears in grasping a victory.
OSC is not just a modern war game, this is a system for you (the player) to have fun with.
Part one is to get you into action on a skirmish level and learn the nuts and bolts of the basic game.
OSC is designed for friendly rather than competitive play.
With OSC you can experience some fun games with, what feels like realistic forces, using the points to balance out the numbers.
If players wish to form killer forces to win games, then they have missed the main point of this game. The challenge in this game is making the right choices on what actions you take, in what order and how you do them.
OSC is a game of cunning tactics, for those still wanting to create a competitive scene.
Oscar Sierra Charlie puts you straight in the front line of gripping battles.
This is combat at the cutting edge; individual and squad-level action, desperate missions to capture key objectives, with victory going to best tactical mind.
OSC’s mechanics are deliberately streamlined for fast-paced tactical play.
Straightforward stat lines are augmented by a plethora of skills, options and tactics.
At its heart a player-driven rules system, no two games of OSC will be the same. Your troops will stand and fight at your command – their fate and that of the mission is wholly in your hands!
The game world of Oscar Sierra Charlie is one of gritty modern warfare at its core. But it is also far more.
—description from the publisher
Welcome to a game that has been through over 20 years of evolution, and has been refined over the last 2 years. The outcome is a more player friendly product. Blood sweat and tears have gone into the making of it and its’ expansions, and on the battle field your forces will fight blood sweat and tears in grasping a victory.
OSC is not just a modern war game, this is a system for you (the player) to have fun with.
Part one is to get you into action on a skirmish level and learn the nuts and bolts of the basic game.
OSC is designed for friendly rather than competitive play.
With OSC you can experience some fun games with, what feels like realistic forces, using the points to balance out the numbers.
If players wish to form killer forces to win games, then they have missed the main point of this game. The challenge in this game is making the right choices on what actions you take, in what order and how you do them.
OSC is a game of cunning tactics, for those still wanting to create a competitive scene.
Oscar Sierra Charlie puts you straight in the front line of gripping battles.
This is combat at the cutting edge; individual and squad-level action, desperate missions to capture key objectives, with victory going to best tactical mind.
OSC’s mechanics are deliberately streamlined for fast-paced tactical play.
Straightforward stat lines are augmented by a plethora of skills, options and tactics.
At its heart a player-driven rules system, no two games of OSC will be the same. Your troops will stand and fight at your command – their fate and that of the mission is wholly in your hands!
The game world of Oscar Sierra Charlie is one of gritty modern warfare at its core. But it is also far more.
—description from the publisher
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Oscar Sierra Charlie OSC: Part 1 Skirmish
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ag.gameitem.lastUpdated: 2025-05-29 07:41:37.691