Kurz (2009)
Speeltijd: 0
Min. Leeftijd: 10
Spelers: 3 - 7
Uitgever: Edition Perlhuhn (Göttinger Spiele)
Ontwerpers: Reinhold Wittig
Kunstenaars: Reinhold Wittig
Mechanismen: Storytelling
Min. Leeftijd: 10
Spelers: 3 - 7
Uitgever: Edition Perlhuhn (Göttinger Spiele)
Ontwerpers: Reinhold Wittig
Kunstenaars: Reinhold Wittig
Mechanismen: Storytelling
Beschrijving Tonen Opmerkingen Tonen Prijstrend
In this game, two players talk on a "phone" (or any device held to the active player's ear). Before they start, a spinner determines a subject for the call and a matching taboo word. The caller also decides whether he/she wants to talk for 20-40, 40 to 60 or 60 to 90 seconds. A third player controls the time.
When the caller picks up the phone piece, the person who is called has to involve the caller in a conversation, trying to force him/her to use the taboo word or the words yes or no, which are also taboo. Whenever the caller uses one of these words, he/she gets a headache pill (but the conversation continues).
During the conversation, the caller has to try and estimate how much time has passed. When he/she thinks the time is within the chosen limits, he or says goodbye and puts down the "phone". If he/she was within the chosen limits, he/she gets one, two or three points, depending on the length of the call. Then the next player makes a call.
Two headache pills count minus one point. The player with most points (or, frequently, with least negative points) after an agreed number of calls is the winner.
When the caller picks up the phone piece, the person who is called has to involve the caller in a conversation, trying to force him/her to use the taboo word or the words yes or no, which are also taboo. Whenever the caller uses one of these words, he/she gets a headache pill (but the conversation continues).
During the conversation, the caller has to try and estimate how much time has passed. When he/she thinks the time is within the chosen limits, he or says goodbye and puts down the "phone". If he/she was within the chosen limits, he/she gets one, two or three points, depending on the length of the call. Then the next player makes a call.
Two headache pills count minus one point. The player with most points (or, frequently, with least negative points) after an agreed number of calls is the winner.
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Kurz
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ag.gameitem.lastUpdated: 2025-05-04 15:51:13.409