The Lord of the Rings: The Card Game (2011)
ag.gameitem.AGID:
Playtime: 60
Min. Age: 13
Number of Players:
1 - 2
ag.gameitem.publisher:
Game Harbor,
Galakta,
Fantasy Flight Games,
ADC Blackfire Entertainment,
Galápagos Jogos,
Heidelberger Spieleverlag,
Edge Entertainment,
Stratelibri,
Giochi Uniti
Designers:
Nate French
Artists:
Lius Lasahido,
Ryan Barger,
Lucas Graciano,
Matthew Starbuck,
Anna Christenson,
Daarken,
West Clendinning,
David Auden Nash,
Fredrik Tyskerud,
Tony Foti,
Florian Stitz,
Igor Kieryluk,
Tiziano Baracchi,
David Lecossu,
Dominik Kasprzycki,
Amanda Sartor,
Daryl Mandryk,
Drew Whitmore,
Tom Garden,
Mark Winters,
Rio Sabda,
Alexandru Sabo,
Alexandr Shaldin,
Margaret Hardy,
Andrew Olson,
Jason Ward,
Katherine Dinger,
Mike Nash,
Angela Sung,
Frank Walls,
John Wigley,
Henning Ludvigsen,
Nikolay Stoyanov,
Soul Core,
Even Mehl Amundsen,
Ijur,
Noah Bradley,
Christopher Hosch,
Sandara Tang,
Mathias Kollros,
Ben Zweifel,
Magali Villeneuve,
Nicholas Cloister,
David Horne,
Yoann Boissonnet,
Jen Zee,
Kaya,
Loren Fetterman,
Gabrielle Portal,
Leonardo Borazio,
Santiago Villa,
Sara Biddle,
Jeff Himmelman,
WiL Springer,
Erfian Asafat,
Marc Scheff,
Marco Caradonna,
John Stanko,
Kristina Gehrmann,
Winona Nelson,
Kevin Childress
Mechanics:
Scenario / Mission / Campaign Game,
Solo / Solitaire Game,
Player Elimination,
Events,
Hand Management,
Variable Set-up,
Deck Construction,
Cooperative Game
Beschreibung
The Lord of the Rings: The Card Game is a cooperative adventure game in which the players attempt to complete a scenario, each with up to three heroes of their choice and a deck of allies, events and attachments to support them. Each round, players send their heroes and allies to quest or to fight with enemies that engage them. However, as the heroes and allies exhaust after questing, defending, or attacking, the players' options are typically insufficient to deal with everything at once. Therefore, players need to determine whether it is more urgent to quest and make progress in the scenario while the enemy forces gain power, or to take down enemies while making no progress, not knowing what will come next.
The core set contains three scenarios, twelve famous heroes from the works of J.R.R. Tolkien (including Aragorn, Legolas, Gimli, Denethor, and Éowyn), and four pre-constructed player decks. Players can either use one of these decks or construct their own deck to increase their chances of success and to explore new strategies. Additionally, The Lord of the Rings: The Card Game is a Living Card Game with over ten years of content, and much of its content has been re-released in the form of Campaign and Hero Expansions. Campaign Expansions contain new scenarios for players to embark upon, and Hero Expansions contain new heroes and new cards for players to use in their decks.
Although this game is set in Tolkien's Middle-earth, most scenarios in the game do not represent scenes from The Hobbit or The Lord of the Rings; rather, they are set in the seventeen years from Bilbo's 111th birthday until Frodo's departure from the Shire, allowing players to create their own stories and adventures in Middle-earth. Scenarios from the game's Saga Expansions do follow the events of the books, and in addition to being able to be played individually, these scenarios can also be played together in sequence as a Campaign Mode, with lasting consequences from game to game arising from the players' actions and decisions.
The Lord of the Rings: The Card Game is a cooperative adventure game in which the players attempt to complete a scenario, each with up to three heroes of their choice and a deck of allies, events and attachments to support them. Each round, players send their heroes and allies to quest or to fight with enemies that engage them. However, as the heroes and allies exhaust after questing, defending, or attacking, the players' options are typically insufficient to deal with everything at once. Therefore, players need to determine whether it is more urgent to quest and make progress in the scenario while the enemy forces gain power, or to take down enemies while making no progress, not knowing what will come next.
The core set contains three scenarios, twelve famous heroes from the works of J.R.R. Tolkien (including Aragorn, Legolas, Gimli, Denethor, and Éowyn), and four pre-constructed player decks. Players can either use one of these decks or construct their own deck to increase their chances of success and to explore new strategies. Additionally, The Lord of the Rings: The Card Game is a Living Card Game with over ten years of content, and much of its content has been re-released in the form of Campaign and Hero Expansions. Campaign Expansions contain new scenarios for players to embark upon, and Hero Expansions contain new heroes and new cards for players to use in their decks.
Although this game is set in Tolkien's Middle-earth, most scenarios in the game do not represent scenes from The Hobbit or The Lord of the Rings; rather, they are set in the seventeen years from Bilbo's 111th birthday until Frodo's departure from the Shire, allowing players to create their own stories and adventures in Middle-earth. Scenarios from the game's Saga Expansions do follow the events of the books, and in addition to being able to be played individually, these scenarios can also be played together in sequence as a Campaign Mode, with lasting consequences from game to game arising from the players' actions and decisions.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-02 06:58:41.908