Sunrise City (2012)

Game Image 419cd83f9689639c01968f2ef4905974_thb.jpg 🔎
Playtime: 60
Min. Age: 13
Players: 2 - 4
Publisher: Clever Mojo Games, Game Salute
Designers: Isaias Vallejo
Artists: Christopher Kirkman, Sarah "Chip" Nixon
Mechanics: Open Drafting, Layering, Tile Placement, Variable Player Powers, Auction / Bidding

In the tile-laying game Sunrise City, players build a city with zone tiles, bid for control of those zones, then place building tiles on the city zones to their best advantage. Each round the players use role cards to grant them special abilities in the various game phases. Points earned during play move score tokens up a ten point track. Players score one benchmark token if their score marker overshoots the star at the top of their score track but earn two benchmarks if their token lands on the star by exact count.

Thus, Sunrise City is not a race to score the most points; it's a contest to grow the city in a manner that will earn you the right number of points at the right time to maximize your benchmarks. After three rounds, the player with the most benchmarks wins.



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The game was also published under these names: Sunrise City

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ag.gameitem.lastUpdated: 2025-05-02 16:43:12.988