Middle-earth (1995)

ag.gameitem.AGID:
Playtime: 90
Min. Age: 12
Number of Players:
1 - 5
ag.gameitem.publisher:
Hexagonal,
Joc Internacional,
ACE Pelit Oy,
Stratelibri,
Queen Games,
999 Games,
Iron Crown Enterprises
Designers:
Coleman Charlton
Artists:
Audrey Corman,
Stefano Baldo,
Susan Van Camp,
Ken Meyer, Jr.,
Darryl Elliott,
Ronald Shuey,
Jon Foster,
Brian Snoddy,
Dameon Willich,
Ron Spencer,
Jeff Reitz,
Nick Morawitz,
David G. Martin,
Margaret Organ-Kean,
Tom Simonton,
Angelo Montanini,
Eric David Anderson,
Jessica Ney,
Heather Hudson,
Steven Cavallo,
Pascal Yung,
Liz Danforth,
Pat Morrissey,
Jason Hawkins,
Christina Wald,
Zina Saunders,
Rob Alexander,
Derek Carbonneau,
Mark Poole,
Steve Otis,
Donald G. Dennis,
Melissa Benson,
Ron Chironna,
David R. Deitrick,
Donato Giancola,
Doug Beekman,
Gail McIntosh,
Vincent Lujan,
Angus McBride,
Quinton Hoover,
Lori Dietrick,
Tom Dow,
Omar Rayyan,
Kevin Ward,
Randy Gallegos,
Doug Chaffee,
Rebecca Guay-Mitchell,
Storn Cook,
Olivier Frot,
Malcolm David Monette,
Brad Williams,
Pete Fenlon,
Randy Asplund-Faith,
April Lee,
Jo Hartwig
Mechanics:
Area Movement,
Variable Player Powers,
Deck Construction,
Hand Management,
Dice Rolling
Beschreibung
ICE's now-out-of-print CCG (they lost their license to produce Middle-Earth products in 1999). Players take the role of the Istari, or Wizards - most familiarly Gandalf, Saruman, and Radagast, but also Pallando and Alatar - in the struggle against Sauron in Middle-Earth. Each player competes to bring the greatest strength to bear against the Shadow, including Factions such as the Riders of Rohan or the Great Eagles, allies like Gwaihir or Shadowfax, items such as the lost Palantiri, Glamdring, or Narsil, and the completion of various quests - from the relatively straightforward rescue of prisoners through the involved Reforging of the Sword that was Broken, restoration of the White Tree to Minas Tirith, or the quest of quests, the destruction of the One Ring.
Players build decks in which half are composed of resource cards and half of hazards, dedicated to the stopping of your opponent. This is where the big bad guys come in, with cards for the 9 Nazgul, a couple of Dragons (Smaug being the recognizable one), Shelob, and the Balrog.
ICE's now-out-of-print CCG (they lost their license to produce Middle-Earth products in 1999). Players take the role of the Istari, or Wizards - most familiarly Gandalf, Saruman, and Radagast, but also Pallando and Alatar - in the struggle against Sauron in Middle-Earth. Each player competes to bring the greatest strength to bear against the Shadow, including Factions such as the Riders of Rohan or the Great Eagles, allies like Gwaihir or Shadowfax, items such as the lost Palantiri, Glamdring, or Narsil, and the completion of various quests - from the relatively straightforward rescue of prisoners through the involved Reforging of the Sword that was Broken, restoration of the White Tree to Minas Tirith, or the quest of quests, the destruction of the One Ring.
Players build decks in which half are composed of resource cards and half of hazards, dedicated to the stopping of your opponent. This is where the big bad guys come in, with cards for the 9 Nazgul, a couple of Dragons (Smaug being the recognizable one), Shelob, and the Balrog.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-02 05:49:24.339