Anima Tactics: High Arbiter Arkeid
(2009)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 0 players.
For the pros among you, the following mechanics can be decisive: Action Points und Dice Rolling...
Game Data
| Average time to play: | 60 |
| Minimum age: | 12 |
| Number of players: | 2 - 0 |
| Publisher: | Fantasy Flight Games |
| Designers: | (Uncredited) |
| Artists: | Unknown |
| Mechanics: | Action Points, Dice Rolling |
Publisher Blurb:
Arkeid, The Angel Judge, is one of the greatest powers of Gaïa, and a key piece in the structure of the Azur Alliance. Hiding to the world that she is even a human being, she combines her incredible abilities of battle with a unique talent to summon luminous companies. Her power is such that she is even capable of altering reality, generating loops in time and space to exchange the position of people.
Leader Warrior/Mystic - Light Azur Alliance - Level 85
Summoner Level: 1
Affinity: Light
Innate Abilities: Initiative
Light Beam (Magic, Ranged Attack) - Distance (16 inches).
Dynasty of Light (Ki, Attack) - +2 Attack / +3 Damage.
Heaven's Breaker (Magic, Ranged Attack) - Distance (16 inches). +2 Damage. If this attack hits its target, then all Characters within 2 inches of the target character also suffer the Attack.
Final Wish (Ki, Attack) - +2 Damage. Final Wish affects all enemy units within 3 inches of Arkeid.
Light Shield (Magic, Effect) - A friendly Character within Arkeid's control zone gains Lv. 2 Shield.
This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.
Alternative names:
Anima Tactics: High Arbiter Arkeid
Last Updated: 2025-10-04 15:56:02 UTC
Load comments...