Tuamotu (2024)
ag.gameitem.AGID:
Spielzeit: 15
Mindestalter: 8
Spieleranzahl:
2 - 4
ag.gameitem.publisher:
U Token 2 Me
Spiel-Designer:
NGUYEN "U Token 2 Me" Stéphane
Künstler:
Unbekannt
Mechaniken:
Unbekannt
Beschreibung
Only the light provided by the Tuputupuas Messengers can repel the darkness that is trying to harm your Tikis.
In Tuamotu, you summon the various Tuputupuas Messengers embodied by Rays, Sharks, Turtles and Geckos to transmit the protective light to you.
Will you have enough light before darkness falls on you?
To win, you'll need to collect 25 shells and avoid holding cards with high Tiki values.
To do this, players will have to match pairs of cards to make the Tuputupuas messengers appear.
As soon as you put a pair of cards together, you win shells and you can apply effects to all the players (discard cards, return shells, donate a card, block cards from the island, renew the island).
On their turn, players can take an island card, pay for a shell on an island card, pay for two shells and discard a card, pay for 5 shells and renew the island. He can then place the pairs of cards in front of him and apply the effects in order. He may not have more than 3 cards in his hand at the end of his turn.
The game ends when a player has collected 25 shells. The scores are then determined by subtracting the Tiki values of the remaining cards in hand from the number of shells collected.
-description from publisher
Only the light provided by the Tuputupuas Messengers can repel the darkness that is trying to harm your Tikis.
In Tuamotu, you summon the various Tuputupuas Messengers embodied by Rays, Sharks, Turtles and Geckos to transmit the protective light to you.
Will you have enough light before darkness falls on you?
To win, you'll need to collect 25 shells and avoid holding cards with high Tiki values.
To do this, players will have to match pairs of cards to make the Tuputupuas messengers appear.
As soon as you put a pair of cards together, you win shells and you can apply effects to all the players (discard cards, return shells, donate a card, block cards from the island, renew the island).
On their turn, players can take an island card, pay for a shell on an island card, pay for two shells and discard a card, pay for 5 shells and renew the island. He can then place the pairs of cards in front of him and apply the effects in order. He may not have more than 3 cards in his hand at the end of his turn.
The game ends when a player has collected 25 shells. The scores are then determined by subtracting the Tiki values of the remaining cards in hand from the number of shells collected.
-description from publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-01 00:53:19.286