Droo (2007)
Playtime: 0
Min. Age: 0
Players: 2 - 100
Publisher: Paizo Publishing, (Web published)
Designers: Richard Hutnik
Artists: Unknown
Mechanics: Unknown
Min. Age: 0
Players: 2 - 100
Publisher: Paizo Publishing, (Web published)
Designers: Richard Hutnik
Artists: Unknown
Mechanics: Unknown
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Number of players: 2–100
Object of the game: The object of the game is to score the most amount of points after playing a set number of rounds, each consisting of a unique game.
Getting Started
Equipment: The components needed for each game to be played.
The rules for each game.
A way to record score.
Ending the Game
Once all rounds are played, tally up the score. In event of a tie, the team that won the most games win. If there is still a tie, these teams that are tied play a last game, selected before game began, to determine the winning team.
Object of the game: The object of the game is to score the most amount of points after playing a set number of rounds, each consisting of a unique game.
Getting Started
Equipment: The components needed for each game to be played.
The rules for each game.
A way to record score.
Ending the Game
Once all rounds are played, tally up the score. In event of a tie, the team that won the most games win. If there is still a tie, these teams that are tied play a last game, selected before game began, to determine the winning team.
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The game was also published under these names:
Droo
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ag.gameitem.lastUpdated: 2025-04-30 21:28:08.193