G.E.V. (1978)
Spielzeit: 90
Min. Alter: 12
Spieler: 1 - 2
Verlag: Metagaming, Steve Jackson Games
Designer: Steve Jackson (I)
Künstler: Dave Martin, Brian Wilson, Denis Loubet, David R. Deitrick, Winchell Chung, Philip Reed
Mechaniken: Simulation, Hexagon Grid, Grid Movement, Ratio / Combat Results Table, Movement Points, Variable Set-up, Scenario / Mission / Campaign Game, Dice Rolling
Min. Alter: 12
Spieler: 1 - 2
Verlag: Metagaming, Steve Jackson Games
Designer: Steve Jackson (I)
Künstler: Dave Martin, Brian Wilson, Denis Loubet, David R. Deitrick, Winchell Chung, Philip Reed
Mechaniken: Simulation, Hexagon Grid, Grid Movement, Ratio / Combat Results Table, Movement Points, Variable Set-up, Scenario / Mission / Campaign Game, Dice Rolling
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Microgame #8 in the Metagaming Microgames series, the original release of G.E.V. A follow-up to Ogre. Units from Ogre are carried over, with expanded rules for terrain. A larger map and more ambitious game.
Second base game of the Game: Ogre / G.E.V..
Note: Ogre and G.E.V. were later reissued separately and then repackaged together as Ogre / G.E.V. by Steve Jackson Games. The Steve Jackson GEV edition has a different countermix to the original editions.
Second base game of the Game: Ogre / G.E.V..
Note: Ogre and G.E.V. were later reissued separately and then repackaged together as Ogre / G.E.V. by Steve Jackson Games. The Steve Jackson GEV edition has a different countermix to the original editions.
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ag.gameitem.lastUpdated: 2025-05-02 06:28:12.888