Realm of Rimembor: The Beginning (2022)

ag.gameitem.AGID:
Playtime: 90
Min. Age: 12
Number of Players:
1 - 5
ag.gameitem.publisher:
Laurentius Games
Designers:
Lars Peter Wiberg Nielsen
Artists:
Lars Peter Wiberg Nielsen,
Yulia Ryabokon,
Kseniia Lukianchikova,
mikesilent,
Andrey Kuzmin,
Marin Iurii
Mechanics:
Solo / Solitaire Game,
Cooperative Game,
Hand Management,
Memory,
Matching
Beschreibung
Together the players must remember the path through each dungeon, avoid traps and wandering monsters, solve puzzles and find loot to help them gain the strength that will make it possible to beat the evil critters guarding the dungeon's lower levels.
To progress in the game the players must reveal Land Cards and find matching pairs, which may then be removed. Each removed pair of cards will activate good or bad events that the players must overcome. They will find treasure, monsters, traps, challenges, hallways and rooms to rest in. And finally, the Boss Monster, one of Forhgot the Wizard King’s generals. To manage and beat the problems along the way the players must remember and turn personal Memory Tiles, and match them correctly with those of the problems at hand.
To win, the team must survive the events and encounters along the way, and in the final battle match the symbols on their Memory Tiles to all the Boss Monster's tiles before the players run out of energy.
—description from the designer
Together the players must remember the path through each dungeon, avoid traps and wandering monsters, solve puzzles and find loot to help them gain the strength that will make it possible to beat the evil critters guarding the dungeon's lower levels.
To progress in the game the players must reveal Land Cards and find matching pairs, which may then be removed. Each removed pair of cards will activate good or bad events that the players must overcome. They will find treasure, monsters, traps, challenges, hallways and rooms to rest in. And finally, the Boss Monster, one of Forhgot the Wizard King’s generals. To manage and beat the problems along the way the players must remember and turn personal Memory Tiles, and match them correctly with those of the problems at hand.
To win, the team must survive the events and encounters along the way, and in the final battle match the symbols on their Memory Tiles to all the Boss Monster's tiles before the players run out of energy.
—description from the designer
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-02 11:19:40.638