Silk Road (2021)

ag.gameitem.AGID:
Playtime: 20
Min. Age: 7
Number of Players:
2 - 4
ag.gameitem.publisher:
Yaofish Games,
Gameland 游戏大陆
Designers:
Johnny Chen
Artists:
俞佳楠 (YU Jianan),
Betty Yao,
徐昀享 (Xu Yunxiang),
陈杰 (Chen Jie)
Mechanics:
Events,
Network and Route Building,
Dice Rolling
Beschreibung
In the echoing sounds of camel bells along the Hexi Corridor, Silk Road invites players to relive the grandeur of the ancient Silk Road that extended from the prosperous Chang'an.
This game is a journey through history, allowing players to follow in the footsteps of ancient traders and experience the excitement and joy of traversing mountains and seas, guided by the roll of the dice.
Objective
Players aim to prosper by engaging in trade between various cities, accumulating precious silver along the way.
Gameplay
Starting with the youngest player and proceeding clockwise, each player takes turns performing four actions: rolling the dice, moving their game piece, establishing trade routes, and engaging in trade exchanges.
Game End
The game concludes when players deplete the silver supply pile. Gameplay continues, with any subsequent silver acquisition coming from the remaining silver in the box. The game ends when the player to the right of the starting player finishes their turn. The player with the highest silver total claims victory, and in the event of a tie, the player with the most remaining goods emerges as the winner.
In the echoing sounds of camel bells along the Hexi Corridor, Silk Road invites players to relive the grandeur of the ancient Silk Road that extended from the prosperous Chang'an.
This game is a journey through history, allowing players to follow in the footsteps of ancient traders and experience the excitement and joy of traversing mountains and seas, guided by the roll of the dice.
Objective
Players aim to prosper by engaging in trade between various cities, accumulating precious silver along the way.
Gameplay
Starting with the youngest player and proceeding clockwise, each player takes turns performing four actions: rolling the dice, moving their game piece, establishing trade routes, and engaging in trade exchanges.
Game End
The game concludes when players deplete the silver supply pile. Gameplay continues, with any subsequent silver acquisition coming from the remaining silver in the box. The game ends when the player to the right of the starting player finishes their turn. The player with the highest silver total claims victory, and in the event of a tie, the player with the most remaining goods emerges as the winner.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-30 19:30:49.518