Saprobiont (2012)

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ag.gameitem.AGID:
Spielzeit: 20
Mindestalter: 10
Spieleranzahl: 4
ag.gameitem.publisher: (Web published)
Spiel-Designer: Matt Buist, Matthew Gatland, Carl de Visser, James Hannam
Künstler: Kerry Simpson, Max Schulz
Mechaniken: Area Majority / Influence, Variable Player Powers
Beschreibung
Created at Global Game Jam 2012

Emerging and adapting, newly formed life evolves on a decaying creature.

The goal in Saprobiont is to accumulate the most Biomass for your species to avoid extinction. Players earn Biomass by controlling Zones as well as by other species-specific means. The player with the most Biomass at the end of the game wins.

The species are:

The Swarm - Places tokens twice each turn. Gets a biomass bonus when controlling four or more zones.

The Shredder - Gets a Biomass bonus for killing enemies

The Canker - Placing tokens in a zone converts enemy tokens. Gains a Biomass bonus for of their tokens at end of the game.

The Ampulex - Placing in a zone, moves enemy tokens out forcing new conflict. Earn bonus biomass for tokens killed in this way.

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ag.gameitem.lastUpdated: 2025-04-29 16:16:39.142