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DICED (2021)

Playtime: 30
Min. Age: 3
Number of Players:
2 - 7
Publisher:
(Self-Published)
Designers:
Unknown
Artists:
Unknown
Mechanics:
Matching
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A family card game where the roll of the dice, decides a players fate.
Included items:
58 Playing Cards
1 Rule card
1 Playing die
The aim of the game is for players to loose all their cards. Each player is dealt 7 cards at the start of the game. Each player then takes it in turns to roll the die to try and match the number with the number on their cards. If the numbers match, the player can put down the matching cards. If the numbers do not match, the player than has to pick up 1 card from the separate pile. sound simple enough? well... some of the numbered cards have symbols on them that can power certain activities in the game. These symbols include... Role again, next player pick up x4, Change direction, Next player miss a go. These cards can be great to trip up opponents or launch you towards victory. In the game there are also special cards. The 'CHOICE' card allows a player to put down a card, no matter the number they roll. Meaning a player with this in hand can always be saved, If a player is clever they may choose to keep hold of tis card.
The 'STEAL' card will cause wars and arguments. This card allows a player to steal any opponents roll, at any point in the game. Meaning a player can put down their cards and the player that stole the roll can put down theirs. This card can flip a game on its head and launch players into the lead.
A game full of twists and turns, but to win this game do you need luck or skill? we will let you decide.
—description from the designer
Included items:
58 Playing Cards
1 Rule card
1 Playing die
The aim of the game is for players to loose all their cards. Each player is dealt 7 cards at the start of the game. Each player then takes it in turns to roll the die to try and match the number with the number on their cards. If the numbers match, the player can put down the matching cards. If the numbers do not match, the player than has to pick up 1 card from the separate pile. sound simple enough? well... some of the numbered cards have symbols on them that can power certain activities in the game. These symbols include... Role again, next player pick up x4, Change direction, Next player miss a go. These cards can be great to trip up opponents or launch you towards victory. In the game there are also special cards. The 'CHOICE' card allows a player to put down a card, no matter the number they roll. Meaning a player with this in hand can always be saved, If a player is clever they may choose to keep hold of tis card.
The 'STEAL' card will cause wars and arguments. This card allows a player to steal any opponents roll, at any point in the game. Meaning a player can put down their cards and the player that stole the roll can put down theirs. This card can flip a game on its head and launch players into the lead.
A game full of twists and turns, but to win this game do you need luck or skill? we will let you decide.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-01 21:21:52.355