Service: Das Taktikspiel der Sparkassen (0)

ag.gameitem.AGID:
Playtime: 30
Min. Age: 10
Number of Players:
2 - 4
ag.gameitem.publisher:
Sparkasse
Designers:
Unknown
Artists:
Unknown
Mechanics:
Dice Rolling,
Track Movement,
Roll / Spin and Move
Beschreibung
Each player has his own track to move on. Movement is determined by two dice. The players decide to use the sum or difference of both dice to move their meeple forward or backward.
The players have 20 tokens each. If a meeple gets on a space with a "S" the player gets to place 1 or 2 tokens beside that space. On the spaces with a dot he has to place 1 or 2 tokens upside down beside the space.
Instead of rolling the dice a player may turn one arrow token on the track of another player to cause him to have to use the cedit track. Each player can be caused to use each of his two credit tracks only one time. On the credit track only forward movement is possible and the probability of having to place upside-down tokens is higher.
If a player has at least placed 12 tokens front-up, he may go to the "Ziel"-space. When all but one players have reached the "Ziel", the game ends. The player with the most front-up tokens after substracting the number of upside-down tokens wins the game.
This game was published between 1970 to 1983 based on text on the game board.
Each player has his own track to move on. Movement is determined by two dice. The players decide to use the sum or difference of both dice to move their meeple forward or backward.
The players have 20 tokens each. If a meeple gets on a space with a "S" the player gets to place 1 or 2 tokens beside that space. On the spaces with a dot he has to place 1 or 2 tokens upside down beside the space.
Instead of rolling the dice a player may turn one arrow token on the track of another player to cause him to have to use the cedit track. Each player can be caused to use each of his two credit tracks only one time. On the credit track only forward movement is possible and the probability of having to place upside-down tokens is higher.
If a player has at least placed 12 tokens front-up, he may go to the "Ziel"-space. When all but one players have reached the "Ziel", the game ends. The player with the most front-up tokens after substracting the number of upside-down tokens wins the game.
This game was published between 1970 to 1983 based on text on the game board.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-03 13:29:10.648