Captain's Log #16 (1994)

ag.gameitem.AGID:
Playtime: 0
Min. Age: 0
Number of Players:
2 - 0
ag.gameitem.publisher:
Amarillo Design Bureau, Inc.,
Task Force Games
Designers:
Jeff Laikind,
Mike Lay,
Stephen V. Cole,
Ken Burnside,
Bruce H. Graw,
Steven P. Petrick,
Robert Hamilton, IV,
Michael C. LaBossiere
Artists:
Greg Breault,
Stephen V. Cole,
David Martin (II),
Dan Carroll
Mechanics:
Hexagon Grid,
Simultaneous Action Selection
Beschreibung
Excerpted from the back of the book
A Sense of Obligation
Featured Scenarios: Stop the Jindarians! Rescue hostages from Tholian space. Intercept a convoy! There's a Q-ship inside your convoy. Take a Federation Mauler into a Nest of Andromedan Vipers! Hunt down the Klingon mauler Siegebreaker. Tackle a new monster: the Mulakee. Rescue a Convoy from a zone where it's Hotter than Blazes. X-ships meet in a Slugfest.
Also included: The Frax (16 pages of new SSDs); Eight New Ships (8 additional SSDs); Index (of all elements in the SFB Universe); More Federation & Empire info; and more
Excerpted from the back of the book
A Sense of Obligation
Featured Scenarios: Stop the Jindarians! Rescue hostages from Tholian space. Intercept a convoy! There's a Q-ship inside your convoy. Take a Federation Mauler into a Nest of Andromedan Vipers! Hunt down the Klingon mauler Siegebreaker. Tackle a new monster: the Mulakee. Rescue a Convoy from a zone where it's Hotter than Blazes. X-ships meet in a Slugfest.
Also included: The Frax (16 pages of new SSDs); Eight New Ships (8 additional SSDs); Index (of all elements in the SFB Universe); More Federation & Empire info; and more
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-29 04:46:52.825