Four Roads to Moscow (2011)
Temps de jeu: 180
Age min.: 0
Joueurs: 2
Editeur: Against the Odds, LPS, Inc.
Concepteurs: Ted Raicer, Roger Nord, John Prados, Michael Rinella
Artistes: Brandon Pennington, Randy Lein
Mécaniques: Zone of Control, Ratio / Combat Results Table, Grid Movement, Dice Rolling, Hexagon Grid, Point to Point Movement
Age min.: 0
Joueurs: 2
Editeur: Against the Odds, LPS, Inc.
Concepteurs: Ted Raicer, Roger Nord, John Prados, Michael Rinella
Artistes: Brandon Pennington, Randy Lein
Mécaniques: Zone of Control, Ratio / Combat Results Table, Grid Movement, Dice Rolling, Hexagon Grid, Point to Point Movement
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When Barbarossa begins, the world will hold its breath! - A. Hitler
So, why did Barbarossa fail? The ATO Annual edition for 2010 includes four game modules in one package. Four veteran designers combine in a unique offering from Against the Odds... and each have drawn some startling conclusions about what really happened, modeling with four very different approaches. "Four Roads" offers four complete simulations that will provide hours of challenging play and comparison.
Prados' contribution is subtitled "Codeword: Barbarossa" and covers June 1940 - June 1941, with an emphasis on the political lead-up to the campaign. Each of the other three modules cover June 1941-March 1942. Raicer gives us "Hitler Turns East" - Rinella "Slaughterhouse" - and Nord "Strike the Bear."
Played on four full color 17"x22" mapsheets, each module lasts up to 3 to 4 hours, so 12-16 hours to play them all.
So, why did Barbarossa fail? The ATO Annual edition for 2010 includes four game modules in one package. Four veteran designers combine in a unique offering from Against the Odds... and each have drawn some startling conclusions about what really happened, modeling with four very different approaches. "Four Roads" offers four complete simulations that will provide hours of challenging play and comparison.
Prados' contribution is subtitled "Codeword: Barbarossa" and covers June 1940 - June 1941, with an emphasis on the political lead-up to the campaign. Each of the other three modules cover June 1941-March 1942. Raicer gives us "Hitler Turns East" - Rinella "Slaughterhouse" - and Nord "Strike the Bear."
Played on four full color 17"x22" mapsheets, each module lasts up to 3 to 4 hours, so 12-16 hours to play them all.
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Le jeu a également été publié sous ces noms:
Codeword: Barbarossa ,
Slaughterhouse ,
Four Roads to Moscow ,
Strike the Bear
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ag.gameitem.lastUpdated: 2025-04-30 18:38:58.834