Alien Frontiers: Factions (2012)

Game Image 419cd83f96780f1701967b1ea66739f5_thb.png 🔎
Playtime: 60
Min. Age: 13
Players: 2 - 5
Publisher: Game Salute, Clever Mojo Games
Designers: Tory Niemann
Artists: Mark Maxwell, Karim Chakroun, Alex Garrett
Mechanics: Worker Placement, Dice Rolling, Worker Placement with Dice Workers, Area Majority / Influence, Variable Player Powers

Alien Frontiers: Factions adds a number of items to the Alien Frontiers base game:


Ship and colony tokens for a fifth player.
Factions (thus the name), with each faction providing its owner a special ability and new orbital facilities under his control.
Agendas, which are hidden objectives that allow a player to earn bonus points at game's end or when the agenda is revealed in-game.
New Alien Tech cards, such as the Lunar Tunneler, which will allow its owner to pay one fuel to receive an extra ore when using the Lunar Mine. This card's discard power will send all ships docked at the Lunar Mine to the Maintenance Bay, which can be useful when the Mine is clogged with high-value ships.




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The game was also published under these names: Alien Frontiers: Factions

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ag.gameitem.lastUpdated: 2025-04-29 00:58:55.044