Credit Ability (1980)
Playtime: 0
Min. Age: 8
Players: 2 - 6
Publisher: Ungame
Designers: (Uncredited)
Artists: Unknown
Mechanics: Trading, Roll / Spin and Move
Min. Age: 8
Players: 2 - 6
Publisher: Ungame
Designers: (Uncredited)
Artists: Unknown
Mechanics: Trading, Roll / Spin and Move
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According to Sid Sacksons "A Gamut of Games": Players draw secret objectives. These tells how many credit cards are required and which type of items to buy with them. As players land on various spaces they must balance the urge to buy against their cash position.
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Credit Ability
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ag.gameitem.lastUpdated: 2025-05-01 19:35:18.411