Break Contact: The Armoured Aussie Pack (2007)

ag.gameitem.AGID:
Spielzeit: 180
Mindestalter: 0
Spieleranzahl:
2
ag.gameitem.publisher:
Break Contact
Spiel-Designer:
M. McCloskey
Künstler:
Unbekannt
Mechaniken:
Secret Unit Deployment,
Simulation,
Modular Board,
Dice Rolling,
Hexagon Grid
Beschreibung
This is the second offering from Break Contact, containing the next 7 scenarios in the series.
Seven scenarios for Advanced Squad Leader (ASL)
Scenarios included are:
BC8: From Desert to Jungle - Wau, New Guinea, 30 January 1943. The Japanese offensive at Wau had been halted. A regimental battle group failed to capture the Australian airfield near the Bululo River. Can the Australians capture a ridge overlooking the main road of the gold mining town?
BC9: Contact Front - Oivi, Papua, 26 July 1942. Captain Sam Templeton leads a rear-guard action which pits his Australian troops against veteran Japanese infantry.
BC10: Groff's Grief - Seoul, Korean Peninsula, 26 September 1950. The 1st Marines find themsleves at the sharp end. Fox company under the command of Captain Groff is ordered to capture a road junction below Hill 97.
BC11: Gunter Strikes Back - Salerno, Italy, 9 September 1943. The British 2/6th Queen's Battalion captures an airfield and must defend it.
BC12: Itson - Puriata River, Bougainville, 5 April 1945. The remnants of two Japanese regiments attack an Australian held position on a hill.
BC13: To Mokmer Drome - Biak, New Guinea, 28 May 1944. The US 162nd Infantry Regiment is ordered to push westwards towards Mokmer airfield and secure the objective.
BC14: Vichy Vengeance - Sidon, Syria, 13 June 1941. The West Australians of the 2/16th Battalion are ordered to advance through open country towards Sidon. The objective is a wadi north of the town. The Australians reached a point one mile short of their goal against only scattered enemy resistance. But a gap has opened between the leading companies. The Vichy French choose to exploit this opportunity with an armoured blitz.
This is the second offering from Break Contact, containing the next 7 scenarios in the series.
Seven scenarios for Advanced Squad Leader (ASL)
Scenarios included are:
BC8: From Desert to Jungle - Wau, New Guinea, 30 January 1943. The Japanese offensive at Wau had been halted. A regimental battle group failed to capture the Australian airfield near the Bululo River. Can the Australians capture a ridge overlooking the main road of the gold mining town?
BC9: Contact Front - Oivi, Papua, 26 July 1942. Captain Sam Templeton leads a rear-guard action which pits his Australian troops against veteran Japanese infantry.
BC10: Groff's Grief - Seoul, Korean Peninsula, 26 September 1950. The 1st Marines find themsleves at the sharp end. Fox company under the command of Captain Groff is ordered to capture a road junction below Hill 97.
BC11: Gunter Strikes Back - Salerno, Italy, 9 September 1943. The British 2/6th Queen's Battalion captures an airfield and must defend it.
BC12: Itson - Puriata River, Bougainville, 5 April 1945. The remnants of two Japanese regiments attack an Australian held position on a hill.
BC13: To Mokmer Drome - Biak, New Guinea, 28 May 1944. The US 162nd Infantry Regiment is ordered to push westwards towards Mokmer airfield and secure the objective.
BC14: Vichy Vengeance - Sidon, Syria, 13 June 1941. The West Australians of the 2/16th Battalion are ordered to advance through open country towards Sidon. The objective is a wadi north of the town. The Australians reached a point one mile short of their goal against only scattered enemy resistance. But a gap has opened between the leading companies. The Vichy French choose to exploit this opportunity with an armoured blitz.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-03 14:05:58.865