Economicus (2016)
Speeltijd: 90
Min. Leeftijd: 9
Spelers: 2 - 8
Uitgever: Economicus Games
Ontwerpers: Fedor Korzhenkov
Kunstenaars: Onbekend
Mechanismen: Modular Board, Auction / Bidding, Area Majority / Influence
Min. Leeftijd: 9
Spelers: 2 - 8
Uitgever: Economicus Games
Ontwerpers: Fedor Korzhenkov
Kunstenaars: Onbekend
Mechanismen: Modular Board, Auction / Bidding, Area Majority / Influence
Beschrijving Tonen Opmerkingen Tonen Prijstrend
A game that combines features of Settlers of Catan and Munchkin. You buy companies and set up start-ups in eligible industries, get profit or sell your company if right the moment has come. You may even try to make a corporate raid. Doing all that you have to acquire your business reputation symbolized by the Stars - special game chips - that's how you score your points.
The game board represents 11 industries (agriculture, telecom, raw materials, etc). Each industry is marked with a die roll number. Each move players throw dices, the roll of the dice denotes an active industry in which players can bid for a company (private or public), start start-ups or sell their companies. Each player who owns a company in the industry marked with the number rolled or in a neighbor industry receives profit.
There are three decks of cards: options, events and crises. Option cards give additional advantages to a player, event cards hit all the players (negatively or positively) and crisis cards may turn your profit into a loss.
Main features:
A unique compound game board. Each time you will have a new game!
You won't get bored waiting for your turn, each move players interact with each other.
Each move you have to make decisions: how to invest in the industry (buy a company or set a start-up), when to increase your financial leverage, sell your company in a crisis industry or increase your share when prices plunge
Two game modes: a quick game (30 minutes, good for playing with kids) and a full game (1,5-2 hours).
—description from the publisher
The game board represents 11 industries (agriculture, telecom, raw materials, etc). Each industry is marked with a die roll number. Each move players throw dices, the roll of the dice denotes an active industry in which players can bid for a company (private or public), start start-ups or sell their companies. Each player who owns a company in the industry marked with the number rolled or in a neighbor industry receives profit.
There are three decks of cards: options, events and crises. Option cards give additional advantages to a player, event cards hit all the players (negatively or positively) and crisis cards may turn your profit into a loss.
Main features:
A unique compound game board. Each time you will have a new game!
You won't get bored waiting for your turn, each move players interact with each other.
Each move you have to make decisions: how to invest in the industry (buy a company or set a start-up), when to increase your financial leverage, sell your company in a crisis industry or increase your share when prices plunge
Two game modes: a quick game (30 minutes, good for playing with kids) and a full game (1,5-2 hours).
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-30 03:30:34.152