Path to Prosperity (2020)
ag.gameitem.AGID:
Playtime: 105
Min. Age: 12
Number of Players:
2 - 4
ag.gameitem.publisher:
(Self-Published)
Designers:
Daniel Wightman
Artists:
Unknown
Mechanics:
Trading,
Area Majority / Influence,
Tile Placement,
Area Movement
Beschreibung
Path to Prosperity is a exploratory resource management board game. essentially it is a race to build up the largest kingdom. you traverse the board with your own pawn collecting resources until you have enough supplies to build a settlement. once you have a structure in place you receive materials from said structures and expand your resource intake. there are ways to sabotage and frustrate your opponents progress using the soldier pieces. Victory is achieved when one player builds their castle piece.
You set up the starting portion of the board with one of each resource tiles and the starting city tile in the center. placing the player pieces on the starting resources, you decide who goes first and then proceed to travel around the map, you first decide where you want to go on or off the current board as long as it's adjacent to your current location. then if it is off the board you get to draw a terrain tile and place your piece on it, and finish by resolving the tile. when you have built at least 3 settlements 2 cites and 1 castle, utilizing the resources gathered from traveling the board and harvested by your structures, you have achieved the victory condition.
A simple game with a simple objective for family play.
—description from the designer
Path to Prosperity is a exploratory resource management board game. essentially it is a race to build up the largest kingdom. you traverse the board with your own pawn collecting resources until you have enough supplies to build a settlement. once you have a structure in place you receive materials from said structures and expand your resource intake. there are ways to sabotage and frustrate your opponents progress using the soldier pieces. Victory is achieved when one player builds their castle piece.
You set up the starting portion of the board with one of each resource tiles and the starting city tile in the center. placing the player pieces on the starting resources, you decide who goes first and then proceed to travel around the map, you first decide where you want to go on or off the current board as long as it's adjacent to your current location. then if it is off the board you get to draw a terrain tile and place your piece on it, and finish by resolving the tile. when you have built at least 3 settlements 2 cites and 1 castle, utilizing the resources gathered from traveling the board and harvested by your structures, you have achieved the victory condition.
A simple game with a simple objective for family play.
—description from the designer
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-27 05:20:41.093