Wiz-War (Eighth Edition) (2012)
Temps de jeu: 60
Age min.: 14
Joueurs: 2 - 4
Editeur: Heidelberger Spieleverlag, Wargames Club Publishing, Fantasy Flight Games, Giochi Uniti, Edge Entertainment
Concepteurs: Kevin Wilson, Tom Jolly
Artistes: Brian Schomburg, Javier Guzman, Dallas Mehlhoff, Philip Dickenson, Bill Hallier, Ben Zweifel, Peter Wocken, Bob Renzas, Christophe Madura, WiL Springer, Denis Medri, Gabe Rose
Mécaniques: Map Deformation, Player Elimination, Take That, Line of Sight, Modular Board, Dice Rolling, Interrupts, Grid Movement, Pick-up and Deliver, Variable Set-up, Deck Construction, Hand Management
Age min.: 14
Joueurs: 2 - 4
Editeur: Heidelberger Spieleverlag, Wargames Club Publishing, Fantasy Flight Games, Giochi Uniti, Edge Entertainment
Concepteurs: Kevin Wilson, Tom Jolly
Artistes: Brian Schomburg, Javier Guzman, Dallas Mehlhoff, Philip Dickenson, Bill Hallier, Ben Zweifel, Peter Wocken, Bob Renzas, Christophe Madura, WiL Springer, Denis Medri, Gabe Rose
Mécaniques: Map Deformation, Player Elimination, Take That, Line of Sight, Modular Board, Dice Rolling, Interrupts, Grid Movement, Pick-up and Deliver, Variable Set-up, Deck Construction, Hand Management
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In Wiz-War, wizards wage no-spells-barred magical duels deep in an underground labyrinth. This classic board game of magical mayhem for 2-4 players, created by Tom Jolly in 1983, pits players' wizards against each other in a stupendous struggle for magical mastery. Win by stealing other wizards' treasures and hauling them back to your base, or just score points by blasting the other wizards. The last wizard standing always wins.
Staying true to the spirit of the game that has entertained players for years, as well inspiring an entire genre of games, this 2011 edition of Wiz-War caters to the imagination and the funny bone. Casting an enriched array of spells, your wizards race through an underground maze, avoiding fireballs, werewolves, and psychic storms. Subtle game enhancements by Kevin Wilson and Tom Jolly promote faster play and clarify card effects.
—description from the publisher
Staying true to the spirit of the game that has entertained players for years, as well inspiring an entire genre of games, this 2011 edition of Wiz-War caters to the imagination and the funny bone. Casting an enriched array of spells, your wizards race through an underground maze, avoiding fireballs, werewolves, and psychic storms. Subtle game enhancements by Kevin Wilson and Tom Jolly promote faster play and clarify card effects.
—description from the publisher
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Le jeu a également été publié sous ces noms:
Wiz-War: Krieg der Magier ,
Wiz-War (Eighth Edition) ,
奪寶奇巫 Wiz-war (繁體版) ,
Wiz-War
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ag.gameitem.lastUpdated: 2025-04-28 09:12:34.542