Catch (2008)
Speeltijd: 0
Min. Leeftijd: 16
Spelers: 3 - 6
Uitgever: Alga
Ontwerpers: (Uncredited)
Kunstenaars: (Uncredited)
Mechanismen: Questions and Answers, Narrative Choice / Paragraph, Dice Rolling, Die Icon Resolution, Voting
Min. Leeftijd: 16
Spelers: 3 - 6
Uitgever: Alga
Ontwerpers: (Uncredited)
Kunstenaars: (Uncredited)
Mechanismen: Questions and Answers, Narrative Choice / Paragraph, Dice Rolling, Die Icon Resolution, Voting
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Catch is the game about the art of catching and keeping your dream partner. The winner of the game is the one who collected the most points by answering the questions correctly, correctly guessing how the fellow players answered, writing funny pickup lines and being good at body language.
Except in the Heart category, the game is played in the form of duels between two players. The duelist of the player is chosen by each fellow player rolling their dice in turn. Whoever gets the same symbol as the player becomes a duellist. After each duel, it is the next player's turn to roll the dice and get a duelist. The side shown on the dice is the category to compete in. The categories are Heart (fun fact questions), Magnifying glass (Intimate and close, players have to guess what the other answers to intimate questions), House (Living together, questions about relationships and cohabitation), the Speech bubble (funniest pickup line), Thumbs up (best body language) and Frog (the player gets to choose category and duelist).
Players collect points and the one with the most when the time is up (30 minutes recommended) can title themselves the ultimate dream partner!
Except in the Heart category, the game is played in the form of duels between two players. The duelist of the player is chosen by each fellow player rolling their dice in turn. Whoever gets the same symbol as the player becomes a duellist. After each duel, it is the next player's turn to roll the dice and get a duelist. The side shown on the dice is the category to compete in. The categories are Heart (fun fact questions), Magnifying glass (Intimate and close, players have to guess what the other answers to intimate questions), House (Living together, questions about relationships and cohabitation), the Speech bubble (funniest pickup line), Thumbs up (best body language) and Frog (the player gets to choose category and duelist).
Players collect points and the one with the most when the time is up (30 minutes recommended) can title themselves the ultimate dream partner!
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Catch
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ag.gameitem.lastUpdated: 2025-05-08 12:45:38.414