Werewolf Party (2020)
Spielzeit: 20
Min. Alter: 14
Spieler: 6 - 12
Verlag: ClouDiva Entertainment
Designer: Helen Hu
Künstler: Unbekannt
Mechaniken: Hidden Roles
Min. Alter: 14
Spieler: 6 - 12
Verlag: ClouDiva Entertainment
Designer: Helen Hu
Künstler: Unbekannt
Mechaniken: Hidden Roles
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Werewolf Party is a social deduction game inspired by Werewolf/Mafia. Players will get a random role that belongs to either team werewolf or team village(sometimes a third party). Werewolves can kill a player at night, the entire village can cast out a player by majority vote during the day. Villagers must cast out all the werewolves to win. Werewolves must kill enough villagers so that the remaining villagers cannot outvote werewolves. Third party roles must defeat both werewolves and the village in order to win. Except the normal villagers and bunny, each role comes with a special skill, and players shall make the most of their skills.
/Cards/
Werewolf: Wolf King, Werewolf, White Wolf, Red Wolf, Nightmare, Femme Fatale;
Villagers: Seer, Witch, Hunter, Werewolf, Villager(normal), Trouble Maker, Secret Admirer, Merchant, Guardian, Knight, Hypnotist, Thief, Priest
Third Party: Cupid, Bomber, Fool, Vampire;
Zoo Madness Mode: Bunny, Rooster, Bear, Penguin;
+ Judge (moderator) + blank cards.
/Rules/
--A game with more than 9 players will have a first round of election of a Sheriff. Players who do not run for Sheriff get to vote. Elected Sheriff not only has 1.5 voting power, but also controls the order of the day time discussion. When sheriff dies, sheriff can pass the badge to another person.
--Winning Condition for games with 9+ players: if werewolves kill all the normal villagers, or kill all the villagers with special skills, the werewolves win.
-description from designer
/Cards/
Werewolf: Wolf King, Werewolf, White Wolf, Red Wolf, Nightmare, Femme Fatale;
Villagers: Seer, Witch, Hunter, Werewolf, Villager(normal), Trouble Maker, Secret Admirer, Merchant, Guardian, Knight, Hypnotist, Thief, Priest
Third Party: Cupid, Bomber, Fool, Vampire;
Zoo Madness Mode: Bunny, Rooster, Bear, Penguin;
+ Judge (moderator) + blank cards.
/Rules/
--A game with more than 9 players will have a first round of election of a Sheriff. Players who do not run for Sheriff get to vote. Elected Sheriff not only has 1.5 voting power, but also controls the order of the day time discussion. When sheriff dies, sheriff can pass the badge to another person.
--Winning Condition for games with 9+ players: if werewolves kill all the normal villagers, or kill all the villagers with special skills, the werewolves win.
-description from designer
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Werewolf Party
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ag.gameitem.lastUpdated: 2025-05-18 04:09:25.384