A.I.M. Agents for Infiltration and Mayhem (2014)
Speeltijd: 30
Min. Leeftijd: 12
Spelers: 1 - 6
Uitgever: AQSGames.com
Ontwerpers: Abraham Quicksilver
Kunstenaars: Onbekend
Mechanismen: Deck, Bag, and Pool Building
Min. Leeftijd: 12
Spelers: 1 - 6
Uitgever: AQSGames.com
Ontwerpers: Abraham Quicksilver
Kunstenaars: Onbekend
Mechanismen: Deck, Bag, and Pool Building
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Every government needs a secret team for spying, hacking and destruction
A.I.M:- Agents for Infiltration and Mayhem
Agents for Infiltration and Mayhem are a team of special agents with a variety of skills and talents. Different combinations of the A.I.M. team are deployed for different mission.
Your mission, should you decide to accept it, will be to defeat all the challenges thrown at you and save the world.
In A.I.M. you play a secret “off the books” government agency who are given deniable missions to achieve.
Think A-Team meets Mission: Impossible meets Charlie’s Angels meets Man from Uncle. Here is your chance to re-create those great TV and film shows for yourself.
Gameplay
A.I.M. is a deck builder game. You select one or more roles and mission scenarios and a small starting deck. As the game progresses you develop your deck of talents, weapons and equipment. You will face increasingly stronger challenges: locks, thugs & military teams, computers to hack, people to charm and confuse.
As you overcome challenges you earn the ability to collect additional cards from the Quarter-Master.
But you must beware of other agents hidden agendas and possible plot-twists that will really test your abilities.
Every agent has their own agenda, it may be to protect the other agents, to make more money, to progress further – or maybe they will have to betray the team…
A.I.M:- Agents for Infiltration and Mayhem
Agents for Infiltration and Mayhem are a team of special agents with a variety of skills and talents. Different combinations of the A.I.M. team are deployed for different mission.
Your mission, should you decide to accept it, will be to defeat all the challenges thrown at you and save the world.
In A.I.M. you play a secret “off the books” government agency who are given deniable missions to achieve.
Think A-Team meets Mission: Impossible meets Charlie’s Angels meets Man from Uncle. Here is your chance to re-create those great TV and film shows for yourself.
Gameplay
A.I.M. is a deck builder game. You select one or more roles and mission scenarios and a small starting deck. As the game progresses you develop your deck of talents, weapons and equipment. You will face increasingly stronger challenges: locks, thugs & military teams, computers to hack, people to charm and confuse.
As you overcome challenges you earn the ability to collect additional cards from the Quarter-Master.
But you must beware of other agents hidden agendas and possible plot-twists that will really test your abilities.
Every agent has their own agenda, it may be to protect the other agents, to make more money, to progress further – or maybe they will have to betray the team…
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A.I.M. Agents for Infiltration and Mayhem
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ag.gameitem.lastUpdated: 2025-04-28 23:40:00.285