Malware Mayhem Hacker Duel: Cyber War Edition (2024)

ag.gameitem.AGID:
Playtime: 90
Min. Age: 13
Number of Players:
2 - 6
ag.gameitem.publisher:
Frolic Games
Designers:
Christopher Jackson
Artists:
Unknown
Mechanics:
Tech Trees / Tech Tracks,
Card Play Conflict Resolution,
Dice Rolling,
Turn Order: Role Order
Beschreibung
Malware Mayhem Hacker Duel is a two-player face-off using a tower-defense style game must defend their high, medium and low value data which is placed into one of three systems. Each player also has one secret that can be moved between the systems as long as the data is still intact. The objective of the game is to capture the secret.
Each player builds cyberweapons including a botnet, trojans, and zero-day exploits that can be used to attack the opponent's systems. Each system can be defended by firewalls, anti-virus and intrusion detection systems. An attack consists of three phases: breaching the network perimeter, hacking the system, and then in a later turn attempting to capture the data and secrets.
Each hacker is assisted by an Agent who helps raise funds, restores disabled cyberweapons and defenses, or uses one of their unique special abilities (each agent has two) such as sending spam or initiating ransomware. Each hacker can employ up to two agents by hiring or firing from the pool of available agents.
The currency of the game is cryptocoins. The DarkWeb Marketplace allows weapons and defenses to be bought and stolen data to be sold.
The game includes two decks of cards which are used to collect resources and to perform special actions (or enhanced actions).
Malware Mayhem Hacker Duel, Cyber War Edition features a hacker duel between the White Hat supported by the Hactivist agent and Black Hat hacker who is supported by the Scammer agent. Additional agents included in this set are the Freelancer and the Script Kiddie.
—description from the publisher
Malware Mayhem Hacker Duel is a two-player face-off using a tower-defense style game must defend their high, medium and low value data which is placed into one of three systems. Each player also has one secret that can be moved between the systems as long as the data is still intact. The objective of the game is to capture the secret.
Each player builds cyberweapons including a botnet, trojans, and zero-day exploits that can be used to attack the opponent's systems. Each system can be defended by firewalls, anti-virus and intrusion detection systems. An attack consists of three phases: breaching the network perimeter, hacking the system, and then in a later turn attempting to capture the data and secrets.
Each hacker is assisted by an Agent who helps raise funds, restores disabled cyberweapons and defenses, or uses one of their unique special abilities (each agent has two) such as sending spam or initiating ransomware. Each hacker can employ up to two agents by hiring or firing from the pool of available agents.
The currency of the game is cryptocoins. The DarkWeb Marketplace allows weapons and defenses to be bought and stolen data to be sold.
The game includes two decks of cards which are used to collect resources and to perform special actions (or enhanced actions).
Malware Mayhem Hacker Duel, Cyber War Edition features a hacker duel between the White Hat supported by the Hactivist agent and Black Hat hacker who is supported by the Scammer agent. Additional agents included in this set are the Freelancer and the Script Kiddie.
—description from the publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-29 16:24:47.134