Chinatown (1999)

Imagen del Juego 419cd83f966ccc990196700c50bf46d3_thb.jpg 🔎
Tiempo de Juego: 60
Edad Mínima: 12
Jugadores: 3 - 5
Editor: Heidelberger Spieleverlag, (Unknown), Ravensburger, Competo / Marektoy, Filosofia Éditions, Siam Board Games, Quined White Goblin Games, Mandoo Games, alea, Z-Man Games
Diseñadores: Karsten Hartwig
Artistas: Franz Vohwinkel, Mathieu Leyssenne
Mecánicas: Income, Set Collection, Enclosure, Trading, Negotiation, Tile Placement, Investment, Victory Points as a Resource

This is a negotiation game in the truest sense of the word. In it, players acquire ownership of sections of city blocks then place tiles, representing businesses, onto the block-sections. At the end of each turn, each tile you've laid gives you some sort of payout, but completed businesses (formed of three to six connected tiles of the same type) pay quite a bit better. All these resources are dealt to the players randomly, however, so players must trade to get matching businesses and adjacent locations.

This game is #2 in the Alea big box series.



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El juego también se publicó con estos nombres: ไชน่าทาวน์ , 차이나타운 , Chinatown

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ag.gameitem.lastUpdated: 2025-04-26 18:49:19.773