Sammu-ramat: The Gates of Kalhu (2023)

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ag.gameitem.AGID:
Spielzeit: 20
Mindestalter: 6
Spieleranzahl: 3 - 5
ag.gameitem.publisher: Ion Game Design
Spiel-Designer: Petter Söderberg
Künstler: Rachael Whelan, Madeleine Fjäll
Mechaniken: Communication Limits, Trick-taking, Card Play Conflict Resolution
Beschreibung
It is the year 801 BC in the Neo-Assyrian Empire, Ancient Mesopotamia. Queen Sammuramat’s capital Kalhu is being attacked by the Enemy, and her bannermen are rallying to form a Queen’s Guard to defend the city.

This card game simulates a field battle outside the Gates of Kalhu. You will need two decks: One for the Enemy and one for Queen’s Guard of 2-4 players. ♠ represent Military, ♦ represent Supplies, ♣ represent Diviners (Priests) and ♥ represent Medicine.

The game is played by taking tricks, where the first-played card decides what suit to follow. Winning a ♠ trick means that the opponent side will take Military Power losses. The team that gets the opponent side down to Zero Military wins the game.

-description from designer

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ag.gameitem.lastUpdated: 2025-04-26 03:13:32.781