La Garde 6mm (2019)
Tiempo de Juego: 120
Edad Mínima: 0
Jugadores: 2
Editor: Sergent Bourgogne Editeur
Diseñadores: Mathieu Brevet, Xavier Frandon
Artistas: Desconocido
Mecánicas: Measurement Movement, Simulation
Edad Mínima: 0
Jugadores: 2
Editor: Sergent Bourgogne Editeur
Diseñadores: Mathieu Brevet, Xavier Frandon
Artistas: Desconocido
Mecánicas: Measurement Movement, Simulation
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La Garde 6mm: Rules for Napoleonic grand tactical battles in 6mm.
The concept is to give "grand order". That is to give orders to corps & divisional commanders, not to order a single battalion.
It is considered that a divisional or brigade commander ordered to take defensive positions will form his troops in square by himself if the need was to arise ...
An original system with tokens is used to resolve combats.
Dice are used to determine reinforcements entry times and duration of the battle.
The goal is to break the enemy morale, not just inflicting casualties.
Turn order sequence:
Preparation phases
- Reinforcement phase
- Order phase
- Rally and officers replacement phase
- Initiative phase
- Army corps orders Disclosure
Activation Cycle:
- Activation phase
- Orders disclosure
- Movements and combats
Consolidation Phase
Game scale for ~6mm figures:
1cm = 20 meters.
3cm = 60 meters (width of the bases)
10cm = 200 meters (effective range of muskets)
60cm = 1200 meters (max range of 12 pounds of artillery pieces)
1m = 2km
A game turn last from 20 to 55 minutes.
- User summary
The concept is to give "grand order". That is to give orders to corps & divisional commanders, not to order a single battalion.
It is considered that a divisional or brigade commander ordered to take defensive positions will form his troops in square by himself if the need was to arise ...
An original system with tokens is used to resolve combats.
Dice are used to determine reinforcements entry times and duration of the battle.
The goal is to break the enemy morale, not just inflicting casualties.
Turn order sequence:
Preparation phases
- Reinforcement phase
- Order phase
- Rally and officers replacement phase
- Initiative phase
- Army corps orders Disclosure
Activation Cycle:
- Activation phase
- Orders disclosure
- Movements and combats
Consolidation Phase
Game scale for ~6mm figures:
1cm = 20 meters.
3cm = 60 meters (width of the bases)
10cm = 200 meters (effective range of muskets)
60cm = 1200 meters (max range of 12 pounds of artillery pieces)
1m = 2km
A game turn last from 20 to 55 minutes.
- User summary
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El juego también se publicó con estos nombres:
La Garde 6mm
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ag.gameitem.lastUpdated: 2025-05-03 12:12:03.719