Doomsayers (0)

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ag.gameitem.AGID:
Playtime: 120
Min. Age: 14
Number of Players: 1 - 4
ag.gameitem.publisher: (Self-Published)
Designers: Matt Domeny
Artists: Unknown
Mechanics: Square Grid, Semi-Cooperative Game, Solo / Solitaire Game, End Game Bonuses, Three Dimensional Movement, Team-Based Game, Area Majority / Influence, Turn Order: Progressive, Variable Set-up, Grid Movement
Beschreibung
Doomsayers is a three-dimensional area control game where you play as a deity trying to convert followers without bringing about the end of the world. Throughout the game, waves of fireballs and asteroids fall through the four-tiered board, dealing destruction wherever they land. Move your prophets on the ground to convert followers by warning cities of their impending doom and convincing them that only you can save them. Move your seraphs three-dimensionally to deflect the fireballs and asteroids… protect your followers or destroy your opponent’s. But if players allow too many asteroids to crash into the ground, the world will be demolished and all players lose. If you survive the storm, whichever team has the most followers wins.

KEY FEATURES:


Intuitive Three-Dimensional Gameplay: Get immersed in the world and strategize in ways you never have before with fully three-dimensional movement on a four-tiered board.
Alternate Game Modes: Play solo, 1v1, 1v2, or 2v2 with each mode providing a unique experience while using the same intuitive ruleset.
Variable Setup: City locations, deities, and storm cards are randomized at the beginning of each game, ensuring maximum replayability.


—description from the designer

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ag.gameitem.lastUpdated: 2025-04-28 08:21:39.64