Bios: Megafauna (Second Edition) (2017)

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ag.gameitem.AGID:
Playtime: 180
Min. Age: 12
Number of Players: 1 - 4
ag.gameitem.publisher: Sierra Madre Games, Fox in the Box, Ion Game Design
Designers: Jon Manker, Phil Eklund, Andrew Doull
Artists: Johanna Pettersson
Mechanics: Open Drafting, Area Majority / Influence, Simultaneous Action Selection, Modular Board
Beschreibung
Bios: Megafauna starts where the predecessor game Bios: Genesis left off, with the invasion of the land on the daybreak of the Phanerozoic eon. Starting as either a plant, mollusk, insect, or vertebral skeletal type, your flapping, paddling, and squawking carnivores and herbivores make a beachhead on one of the drifting continental plates in the Cambrian, Their struggle for terrestrial dominance may eventually include language-based consciousness. Although this achievement elevated a certain mammal species to notoriety, in your game things may occur differently.

This second edition of Bios: Megafauna is an evolutionary descendant of American Megafauna but as a part of the Bios series of games it is linked to the game Bios: Genesis. It plays well independently but if you have both games you can let the end state of a game of Bios: Genesis affect the starting state of a game of Bios:Megafauna. A successor game, called Bios:Origins (which would be a descendant of Origin), is planned to cover the events of the Quaternary period including the rise of ideas and technology.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-04-26 07:25:56.948