Take the High Ground (2016)

Imagen del Juego 🔎
Tiempo de Juego: 90
Edad Mínima: 10
Jugadores: 2
Editor: (Web published)
Diseñadores: Klaus-Gunther Herzog
Artistas: Desconocido
Mecánicas: Area Majority / Influence, Simulation, Campaign / Battle Card Driven, Hand Management, Grid Movement, Modular Board

A two-player abstract combat simulation.

In the setup phase of the game, two sets of dominoes are used as "map tiles" to build the playing area (map/terrain), an 8x8 grid of spaces.

In the next phase, sets of dice are used as pieces (armies of varying strength) that move and battle on the board. A second set of dominoes (one complete set per player) are used as "action tiles" to manipulate the dice, performing movement, combat, building of fortifications and artillery, and bringing reinforcements onto the board.

The game ends when the players' stacks of action tiles are depleted.

Victory goes to whoever scores the most points. The most points are earned for dice (armies) that occupy the higher levels (hills) on the 3D board. Hence the name "Take the High Ground".



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El juego también se publicó con estos nombres: Take the High Ground

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ag.gameitem.lastUpdated: 2025-04-25 14:08:55.05