Gameshop Workday (2012)
Tempo di Gioco: 15
Età Min.: 8
Giocatori: 2
Editore: Air and Nothingness Press, (Web published)
Designer: Todd Sanders
Artisti: Todd Sanders
Meccaniche: Area Majority / Influence, Push Your Luck, Dice Rolling
Età Min.: 8
Giocatori: 2
Editore: Air and Nothingness Press, (Web published)
Designer: Todd Sanders
Artisti: Todd Sanders
Meccaniche: Area Majority / Influence, Push Your Luck, Dice Rolling
Mostra Descrizione Mostra Commenti Andamento Prezzi
Who will win Employee of the Day? Deal with customers, the register, shipping and stocking. The 18 hour day begins with a roll of the dice . . .
2 players, 3d6 and 20 markers per player :: the player with the most VP at game end wins!
Setup: Decide who is Player 1 and Player 2. Each player takes 20 markers in one color. Next, lay the cards out in a line between players, in order from (1)-(6), creating the game store. One of the players places a marker on the 17 space on the (6) card. Player 1 begins.
Play: Players take turns rolling/re-rolling 3d6 up to three times, keeping any dice they wish during each roll (you may re-roll previously kept dice except for any 6s). Once the 3 dice rolls are done, the player can apply any die or set of dice to match various options on the game store cards. Players will place markers of their color on the cards over the smaller dice and cube icons. Each die rolled has a different meaning in the game.
Game End: Total each player’s VP. The player with the most VP wins. In the case of a tie, whichever player has majority on the [1] card is the winner.
This is the 2nd in a series of Annual Games Unlimited Holiday Games (2012) and is the followup to Gameshop Express (2011)
2 players, 3d6 and 20 markers per player :: the player with the most VP at game end wins!
Setup: Decide who is Player 1 and Player 2. Each player takes 20 markers in one color. Next, lay the cards out in a line between players, in order from (1)-(6), creating the game store. One of the players places a marker on the 17 space on the (6) card. Player 1 begins.
Play: Players take turns rolling/re-rolling 3d6 up to three times, keeping any dice they wish during each roll (you may re-roll previously kept dice except for any 6s). Once the 3 dice rolls are done, the player can apply any die or set of dice to match various options on the game store cards. Players will place markers of their color on the cards over the smaller dice and cube icons. Each die rolled has a different meaning in the game.
Game End: Total each player’s VP. The player with the most VP wins. In the case of a tie, whichever player has majority on the [1] card is the winner.
This is the 2nd in a series of Annual Games Unlimited Holiday Games (2012) and is the followup to Gameshop Express (2011)
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Gameshop Workday
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ag.gameitem.lastUpdated: 2025-05-01 11:31:45.966