Carcassonne (2000)

ag.gameitem.AGID:
Spielzeit: 45
Mindestalter: 7
Spieleranzahl:
2 - 5
ag.gameitem.publisher:
Hans im Glück,
Giochi Uniti,
Smart Ltd,
Ísöld ehf.,
SuperHeated Neurons,
Ponva d.o.o.,
Swan Panasia Co., Ltd.,
Paper Iyagi,
Möbius Games,
Grow Jogos e Brinquedos,
NeoTroy Games,
Ventura Games,
Devir,
Stupor Mundi,
cutia.ro,
Albi,
Venice Connection,
Bard Centrum Gier,
Fantasmagoria,
Nordic Games ehf,
MINDOK,
Z-Man Games,
Lautapelit.fi,
Hobby World,
Enigma (Bergsala Enigma),
Schmidt Spiele,
Brain Games,
Kaissa Chess & Games,
Monkey Time,
Astrel Games,
Feelindigo,
Filosofia Éditions,
Piatnik,
999 Games,
Midgaard Games,
Korea Boardgames,
Rio Grande Games
Spiel-Designer:
Klaus-Jürgen Wrede
Künstler:
Chris Quilliams,
Marcel Gröber,
Franz-Georg Stämmele,
Anne Pätzke,
Doris Matthäus
Mechaniken:
Map Addition,
Tile Placement,
Area Majority / Influence,
Enclosure,
Pattern Building
Beschreibung
Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-27 05:34:34.495