One-hour Skirmish Wargames: Fast-Play Dice-less Rules for Small-Unit Actions from Napoleonics to Sci-Fi (2018)
Tiempo de Juego: 0
Edad Mínima: 12
Jugadores: 2
Editor: (Web published), Pen and Sword Books
Diseñadores: John Lambshead
Artistas: Desconocido
Mecánicas: Measurement Movement, Line of Sight, Simulation, Card Play Conflict Resolution
Edad Mínima: 12
Jugadores: 2
Editor: (Web published), Pen and Sword Books
Diseñadores: John Lambshead
Artistas: Desconocido
Mecánicas: Measurement Movement, Line of Sight, Simulation, Card Play Conflict Resolution
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A sequel to "One-hour Wargames" from the same publisher. Uses two 54-card decks as randomizer.
Part I Early Days of Firearms
Chapter 1 The Core Rules
Chapter 2 The Age of the Musket
Chapter 3 The Rifle Age
Part II The Twentieth Century
Chapter 4 Wars Within Peace
Chapter 5 World War II
Chapter 6 The Cold War
Part III Extending the Game
Chapter 7 Pulp Fiction
Chapter 8 Fighting A Campaign
Chapter 9 Points System
Chapter 10 Additional Rules
Part I Early Days of Firearms
Chapter 1 The Core Rules
Chapter 2 The Age of the Musket
Chapter 3 The Rifle Age
Part II The Twentieth Century
Chapter 4 Wars Within Peace
Chapter 5 World War II
Chapter 6 The Cold War
Part III Extending the Game
Chapter 7 Pulp Fiction
Chapter 8 Fighting A Campaign
Chapter 9 Points System
Chapter 10 Additional Rules
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One-hour Skirmish Wargames: Fast-Play Dice-less Rules for Small-Unit Actions from Napoleonics to Sci-Fi
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ag.gameitem.lastUpdated: 2025-04-25 19:26:04.051