Go (-2200)

ag.gameitem.AGID:
Playtime: 180
Min. Age: 8
Number of Players:
2
ag.gameitem.publisher:
Spielquader,
Sato Kei Shoten Co., Ltd.,
ZTS Plastyk,
Korea Boardgames,
(Unknown),
Borras Plana S.A.,
HEMA,
Cayro, The Games,
Ponnuki,
Skor-Mor,
Woodstock Spiele,
nestorgames,
Ariel Productions Ltd,
Shin Kwang Baduk,
Schmidt Spiele,
General Sportcraft Company,
Hausser,
E. S. Lowe Company Inc.,
Wood Expressions,
Alga,
Fame Products,
Yellow Mountain Imports,
The Game Keeper, Inc.,
Volume-One Products,
Milton Bradley,
Schmidt International,
Wm F. Drueke & Sons, Inc.,
The Avalon Hill Game Co,
John Sands Pty Ltd,
Ishi Press International,
Dynamic Games / Dynamic Design Industries,
U3,
Hobby,
CHH Games,
Crisloid,
L'Impensé Radical,
The Game Crafter, LLC,
Carl Weible KG,
Copp Clark Publishing Company,
3M,
Otto Maier Verlag,
Japan Publications, Inc.,
Ludens Spirit,
Geoludie,
WorldWise Imports, LLC,
Dal Negro,
Mitra,
Cathay,
Das Spiel,
Hartung-Spiele,
Reiss Games,
Gamma Two Games,
Waddingtons,
J.P. Raymond Rivarola,
L. P. Septímio,
Michael Stanfield,
Jumbo,
Gentosha Education,
Spear's Games,
Carlton Books,
Longfield Games,
Pacific Game Company,
Ha Ha Sisters LLC,
Monkey Pod Games,
Brybelly,
Dujardin,
Philos,
Dilemma Games,
Play All Day Games,
(Public Domain),
Hebsacker Verlag,
Mitsubishi Fuso,
John N. Hansen Co., Inc.,
Creative Crafthouse,
Fratelli Fabbri Editori (Fabbri Editore),
Barnes & Noble,
Gammon Games
Designers:
(Uncredited)
Artists:
Barbro Hennius,
Norman Sommer
Mechanics:
Enclosure,
Square Grid
Beschreibung
By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.
Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.
By all appearances, Go is just two players taking turns laying stones on a 19×19 (or smaller) grid of intersections. But once its basic rules are understood,Go shows its staggering depth. One can see why many people say it's one of the most elegant brain-burning abstract games in history.
Players place one stone at a time on the board at an empty intersection. The goal of the game is to try to claim the most territory by walling off sections of the board and surrounding or capturing each other's stones. The game doesn't end until the board fills up, or, more often, when both players agree to end it, at which time whoever controls the most territory wins.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 08:57:23.367