To Be Continued: Match the Edge Game (1998)

ag.gameitem.AGID:
Playtime: 30
Min. Age: 0
Number of Players:
2 - 6
ag.gameitem.publisher:
Piatnik
Designers:
Dieter Gebhardt
Artists:
Unknown
Mechanics:
Tile Placement,
Pattern Building
Beschreibung
Object of the game is to build rows of matching tiles using as many tiles as possible to "create a new and interesting piece of art in each round."
Game components consist of 21 Corner and 51 2-Color (1 edge is always black; the other ) tiles in 3 design styles (Full; Small; Multiple). Working from a hand of 6 tiles, players create paths/designs by matching the design along 1 card edge in play while alternating colors. The "black-color-black-color" sequence can only be broken by the Corner tiles, which must be mated to a Full tile in the *same* color as the corner.
A round ends when the 8th Corner tile is played. Each Corner is worth 2 points; all other cards are 1 point; and the player who placed the round-ending corner deducts 3 points from his/her score. After 4 rounds are scored the player with the *lowest* score wins.
Object of the game is to build rows of matching tiles using as many tiles as possible to "create a new and interesting piece of art in each round."
Game components consist of 21 Corner and 51 2-Color (1 edge is always black; the other ) tiles in 3 design styles (Full; Small; Multiple). Working from a hand of 6 tiles, players create paths/designs by matching the design along 1 card edge in play while alternating colors. The "black-color-black-color" sequence can only be broken by the Corner tiles, which must be mated to a Full tile in the *same* color as the corner.
A round ends when the 8th Corner tile is played. Each Corner is worth 2 points; all other cards are 1 point; and the player who placed the round-ending corner deducts 3 points from his/her score. After 4 rounds are scored the player with the *lowest* score wins.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-04 05:45:26.597