Goldraub in London (1986)

ag.gameitem.AGID:
Playtime: 45
Min. Age: 10
Number of Players:
3 - 6
ag.gameitem.publisher:
ASS Altenburger Spielkarten
Designers:
Knut-Michael Wolf
Artists:
Unknown
Mechanics:
Unknown
Beschreibung
Components of "Gold Robbery in London" include 1 game board, 37 sector cards, 12 tip cards, 1 search block, 6 wooden pawns and 1 marker. The game seems based on the work of Edgar Wallace (1875–1932), author of more than 150 detective and adventure novels. The numbers on the hexagonal board correspond to those on the sector cards. Tip cards either say "false tip" or "gold bar". Each player receives a copy of the police gazette, one of each of the two types of tip cards and three sector cards.
Each player tries to find out what cards the other players have. Landing on a space, the player asks and if players have the corresponding cards, they show the positive tip card, otherwise they show the negative card. Each player also gets to find out what the player to their right showed. When someone feels they have located the exact place where gold has been hidden, he can interrupt the game and see if he is right. If correct, he gets a huge bonus, but if wrong takes a major hit to his score.
2 years later described in Reinhold Wittig's SPIELECOLLECTION No. 1 Spiele zur Schatzinsel (1988) as "Versteckt und Entdeckt".
Components of "Gold Robbery in London" include 1 game board, 37 sector cards, 12 tip cards, 1 search block, 6 wooden pawns and 1 marker. The game seems based on the work of Edgar Wallace (1875–1932), author of more than 150 detective and adventure novels. The numbers on the hexagonal board correspond to those on the sector cards. Tip cards either say "false tip" or "gold bar". Each player receives a copy of the police gazette, one of each of the two types of tip cards and three sector cards.
Each player tries to find out what cards the other players have. Landing on a space, the player asks and if players have the corresponding cards, they show the positive tip card, otherwise they show the negative card. Each player also gets to find out what the player to their right showed. When someone feels they have located the exact place where gold has been hidden, he can interrupt the game and see if he is right. If correct, he gets a huge bonus, but if wrong takes a major hit to his score.
2 years later described in Reinhold Wittig's SPIELECOLLECTION No. 1 Spiele zur Schatzinsel (1988) as "Versteckt und Entdeckt".
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 08:38:17.11