Pyramid (1963)
Tiempo de Juego: 0
Edad Mínima: 0
Jugadores: 1 - 6
Editor: Perceptual Development Laboratories
Diseñadores: James I. Brown
Artistas: Desconocido
Mecánicas: Desconocido
Edad Mínima: 0
Jugadores: 1 - 6
Editor: Perceptual Development Laboratories
Diseñadores: James I. Brown
Artistas: Desconocido
Mecánicas: Desconocido
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Pyramid is a word card game which builds up words from roots and stems. It is "adapted from cards used in a famous vocabulary course".
The deck has 72 cards: 32 word roots (green); 16 prefixes (red); 16 suffixes (blue); 6 endings (black); and 2 jokers, one for Greek roots and prefixes, one for Latin roots and prefixes. The word fragments have hyphens to show where they join other fragments, and optional letters in parentheses -- e.g. "-EQU(A)-". Prefixes and roots also have the Latin or Greek source in the upper right corner, with its meaning -- e.g. AEQUUS "EQUAL".
The rules for several games are included:
- Exec
- Flash
- Link
- Flip
- Rote
- Solo
The deck has 72 cards: 32 word roots (green); 16 prefixes (red); 16 suffixes (blue); 6 endings (black); and 2 jokers, one for Greek roots and prefixes, one for Latin roots and prefixes. The word fragments have hyphens to show where they join other fragments, and optional letters in parentheses -- e.g. "-EQU(A)-". Prefixes and roots also have the Latin or Greek source in the upper right corner, with its meaning -- e.g. AEQUUS "EQUAL".
The rules for several games are included:
- Exec
- Flash
- Link
- Flip
- Rote
- Solo
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Pyramid
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ag.gameitem.lastUpdated: 2025-04-25 23:15:19.686