Ticket to Ride (2004)
Temps de jeu: 60
Age min.: 8
Joueurs: 2 - 5
Editeur: Hobby World, Days of Wonder, Korea Boardgames, Siam Board Games, Giochi Uniti, Lautapelit.fi, Boardgame Space, Rebel Sp. z o.o., ADC Blackfire Entertainment, Enigma (Bergsala Enigma), Bandai, Hobby Japan, Edge Entertainment, Swan Panasia Co., Ltd., Nordic Games GmbH, Galápagos Jogos, Happy Baobab, Kaissa Chess & Games
Concepteurs: Alan R. Moon
Artistes: Julien Delval, Cyrille Daujean
Mécaniques: Contracts, Hand Management, End Game Bonuses, Push Your Luck, Connections, Network and Route Building, Set Collection, Open Drafting
Age min.: 8
Joueurs: 2 - 5
Editeur: Hobby World, Days of Wonder, Korea Boardgames, Siam Board Games, Giochi Uniti, Lautapelit.fi, Boardgame Space, Rebel Sp. z o.o., ADC Blackfire Entertainment, Enigma (Bergsala Enigma), Bandai, Hobby Japan, Edge Entertainment, Swan Panasia Co., Ltd., Nordic Games GmbH, Galápagos Jogos, Happy Baobab, Kaissa Chess & Games
Concepteurs: Alan R. Moon
Artistes: Julien Delval, Cyrille Daujean
Mécaniques: Contracts, Hand Management, End Game Bonuses, Push Your Luck, Connections, Network and Route Building, Set Collection, Open Drafting
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With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Part of the Ticket to Ride series.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Part of the Ticket to Ride series.
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Le jeu a également été publié sous ces noms:
Jízdenky, prosím! ,
鐵道任務 ,
乗車券 ,
Menolippu ,
Wsiąść do Pociągu ,
Zug um Zug ,
티켓 투 라이드 ,
Ticket to Ride سكة سفر ,
Ticket to Ride ,
Τρενάκια ,
Les Aventuriers du Rail ,
เกมต่อรถไฟ ,
铁路环游 ,
¡Aventureros al Tren! ,
チケット・トゥ・ライド・アメリカ
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ag.gameitem.lastUpdated: 2025-04-28 21:29:04.39