Imperium Chronicles: Fleets at War! (2012)
Temps de jeu: 60
Age min.: 0
Joueurs: 2 - 0
Editeur: Imperium Group LLC, (Web published)
Concepteurs: William H. Mitchell
Artistes: William H. Mitchell
Mécaniques: Dice Rolling, Paper-and-Pencil
Age min.: 0
Joueurs: 2 - 0
Editeur: Imperium Group LLC, (Web published)
Concepteurs: William H. Mitchell
Artistes: William H. Mitchell
Mécaniques: Dice Rolling, Paper-and-Pencil
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The Game
Fleets at War! is a tactical wargame played on the floor or a large table with cardboard counters representing starships, fighters, and other space craft, set in the same universe as the Imperium Chronicles Role Playing Game.
The wargame consists of three major factions: the Imperium, the Magna Supremacy, and the Pirate Clans.
The IMP System
Fleets at War! uses the IMP System that reduces the number of die rolls necessary during play. All other calculations are done by referencing a chart of two opposing attributes (ex. Damage vs. Armor) to find a result. The goal of this system is to speed up play and allow for large-scale battles.
Game Scale
Each counter in the game represents a single starship or a flight of four to five fighters. An inch equals approximately 0.2 miles, or a mile equals 5 inches. Each game turn equals roughly 2 to 3 minutes.
Stat Cards
Each class of ship (i.e.: heavy cruiser, destroyer, frigate, etc.) has a one- or two-sided card listing all the stats for that class, including its offensive and defensive capabilities.
Fleets at War! is a tactical wargame played on the floor or a large table with cardboard counters representing starships, fighters, and other space craft, set in the same universe as the Imperium Chronicles Role Playing Game.
The wargame consists of three major factions: the Imperium, the Magna Supremacy, and the Pirate Clans.
The IMP System
Fleets at War! uses the IMP System that reduces the number of die rolls necessary during play. All other calculations are done by referencing a chart of two opposing attributes (ex. Damage vs. Armor) to find a result. The goal of this system is to speed up play and allow for large-scale battles.
Game Scale
Each counter in the game represents a single starship or a flight of four to five fighters. An inch equals approximately 0.2 miles, or a mile equals 5 inches. Each game turn equals roughly 2 to 3 minutes.
Stat Cards
Each class of ship (i.e.: heavy cruiser, destroyer, frigate, etc.) has a one- or two-sided card listing all the stats for that class, including its offensive and defensive capabilities.
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Imperium Chronicles: Fleets at War!
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ag.gameitem.lastUpdated: 2025-04-28 20:30:18.851