It's a Wonderful World: War or Peace (2020)
Temps de jeu: 60
Age min.: 14
Joueurs: 1 - 5
Editeur: MTS Games, Reflexshop, Tranjis Games, La Boîte de Jeu, FoxGames, TLAMA games, Studio Supernova, Engames, Geronimo Games, Lucky Duck Games, Evrikus, Origames, Kobold Spieleverlag
Concepteurs: Benoit Bannier, Frédéric Guérard
Artistes: Anthony Wolff
Mécaniques: Scenario / Mission / Campaign Game, Variable Player Powers, Set Collection, Open Drafting, Hand Management, End Game Bonuses, Simultaneous Action Selection
Age min.: 14
Joueurs: 1 - 5
Editeur: MTS Games, Reflexshop, Tranjis Games, La Boîte de Jeu, FoxGames, TLAMA games, Studio Supernova, Engames, Geronimo Games, Lucky Duck Games, Evrikus, Origames, Kobold Spieleverlag
Concepteurs: Benoit Bannier, Frédéric Guérard
Artistes: Anthony Wolff
Mécaniques: Scenario / Mission / Campaign Game, Variable Player Powers, Set Collection, Open Drafting, Hand Management, End Game Bonuses, Simultaneous Action Selection
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This expansion is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War.
At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether they won or lost and according to their own choices during the game (depending on the scenario).
Thus, each one builds their Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario.
The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4.
During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment.
The campaign is also playable solo.
Included in the Kickstarter Heritage edition of the game.
At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether they won or lost and according to their own choices during the game (depending on the scenario).
Thus, each one builds their Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario.
The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4.
During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment.
The campaign is also playable solo.
Included in the Kickstarter Heritage edition of the game.
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Le jeu a également été publié sous ces noms:
It's a Wonderful World: Guerre ou Paix ,
Nowy wspaniały świat: Wojna albo pokój ,
It's a Wonderful World: War or Peace ,
Этот безумный мир: Война или мир ,
원더풀 월드: 전쟁과 평화 ,
Egy szép új világ: Háború vagy béke ,
Eine Wundervolle Welt: Krieg oder Frieden ,
Svět Divů: Válka nebo mír ,
It's a Wonderful World: Guerra o Pace ,
イッツアワンダフルワールド 戦争か平和か ,
It's a Wonderful World: Guerra o Paz
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ag.gameitem.lastUpdated: 2025-05-29 16:06:36.577