It's a Wonderful World: War or Peace (2020)
Playtime: 60
Min. Age: 14
Players: 1 - 5
Publisher: Reflexshop, FoxGames, Evrikus, Kobold Spieleverlag, MTS Games, TLAMA games, Tranjis Games, Engames, Origames, La Boîte de Jeu, Geronimo Games, Studio Supernova, Lucky Duck Games
Designers: Benoit Bannier, Frédéric Guérard
Artists: Anthony Wolff
Mechanics: End Game Bonuses, Scenario / Mission / Campaign Game, Variable Player Powers, Simultaneous Action Selection, Set Collection, Open Drafting, Hand Management
Min. Age: 14
Players: 1 - 5
Publisher: Reflexshop, FoxGames, Evrikus, Kobold Spieleverlag, MTS Games, TLAMA games, Tranjis Games, Engames, Origames, La Boîte de Jeu, Geronimo Games, Studio Supernova, Lucky Duck Games
Designers: Benoit Bannier, Frédéric Guérard
Artists: Anthony Wolff
Mechanics: End Game Bonuses, Scenario / Mission / Campaign Game, Variable Player Powers, Simultaneous Action Selection, Set Collection, Open Drafting, Hand Management
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This expansion is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War.
At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether they won or lost and according to their own choices during the game (depending on the scenario).
Thus, each one builds their Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario.
The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4.
During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment.
The campaign is also playable solo.
Included in the Kickstarter Heritage edition of the game.
At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether they won or lost and according to their own choices during the game (depending on the scenario).
Thus, each one builds their Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario.
The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4.
During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment.
The campaign is also playable solo.
Included in the Kickstarter Heritage edition of the game.
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The game was also published under these names:
It's a Wonderful World: Guerra o Paz ,
Этот безумный мир: Война или мир ,
It's a Wonderful World: War or Peace ,
It's a Wonderful World: Guerra o Pace ,
원더풀 월드: 전쟁과 평화 ,
Svět Divů: Válka nebo mír ,
Eine Wundervolle Welt: Krieg oder Frieden ,
Nowy wspaniały świat: Wojna albo pokój ,
Egy szép új világ: Háború vagy béke ,
It's a Wonderful World: Guerre ou Paix ,
イッツアワンダフルワールド 戦争か平和か
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ag.gameitem.lastUpdated: 2025-05-29 16:06:36.577