It's a Wonderful World: War or Peace (2020)
Temps de jeu: 60
Age min.: 14
Joueurs: 1 - 5
Editeur: FoxGames, Evrikus, Geronimo Games, Studio Supernova, MTS Games, Reflexshop, Kobold Spieleverlag, Tranjis Games, Lucky Duck Games, TLAMA games, Origames, Engames, La Boîte de Jeu
Concepteurs: Benoit Bannier, Frédéric Guérard
Artistes: Anthony Wolff
Mécaniques: Variable Player Powers, Hand Management, Set Collection, Scenario / Mission / Campaign Game, Simultaneous Action Selection, End Game Bonuses, Open Drafting
Age min.: 14
Joueurs: 1 - 5
Editeur: FoxGames, Evrikus, Geronimo Games, Studio Supernova, MTS Games, Reflexshop, Kobold Spieleverlag, Tranjis Games, Lucky Duck Games, TLAMA games, Origames, Engames, La Boîte de Jeu
Concepteurs: Benoit Bannier, Frédéric Guérard
Artistes: Anthony Wolff
Mécaniques: Variable Player Powers, Hand Management, Set Collection, Scenario / Mission / Campaign Game, Simultaneous Action Selection, End Game Bonuses, Open Drafting
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This expansion is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War.
At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether they won or lost and according to their own choices during the game (depending on the scenario).
Thus, each one builds their Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario.
The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4.
During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment.
The campaign is also playable solo.
Included in the Kickstarter Heritage edition of the game.
At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether they won or lost and according to their own choices during the game (depending on the scenario).
Thus, each one builds their Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario.
The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4.
During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment.
The campaign is also playable solo.
Included in the Kickstarter Heritage edition of the game.
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Le jeu a également été publié sous ces noms:
It's a Wonderful World: Guerra o Pace ,
Этот безумный мир: Война или мир ,
It's a Wonderful World: Guerre ou Paix ,
Eine Wundervolle Welt: Krieg oder Frieden ,
Nowy wspaniały świat: Wojna albo pokój ,
It's a Wonderful World: War or Peace ,
Egy szép új világ: Háború vagy béke ,
It's a Wonderful World: Guerra o Paz ,
Svět Divů: Válka nebo mír ,
원더풀 월드: 전쟁과 평화 ,
イッツアワンダフルワールド 戦争か平和か
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ag.gameitem.lastUpdated: 2025-05-29 16:06:36.577