Imperium: Empires in Conflict – Worlds in the Balance (1977)
Tiempo de Juego: 300
Edad Mínima: 12
Jugadores: 2
Editor: Hobby Japan, Stratelibri, Game Designers' Workshop (GDW Games), Imperium Jogos, Conflict Games, Fanpro, Fantasy Productions, Inc., Kokusai-Tsushin Co., Ltd. (国際通信社), War Drum Games, Äventyrsspel
Diseñadores: John Harshman, Marc W. Miller, Frank Chadwick
Artistas: Radley Masinelli, Alan M. Clark, Naoyuki Kato, Stephen Fabian
Mecánicas: Grid Movement, Dice Rolling, Hexagon Grid, Scenario / Mission / Campaign Game, Simulation, Ratio / Combat Results Table, Variable Player Powers, Variable Set-up, Point to Point Movement, Events
Edad Mínima: 12
Jugadores: 2
Editor: Hobby Japan, Stratelibri, Game Designers' Workshop (GDW Games), Imperium Jogos, Conflict Games, Fanpro, Fantasy Productions, Inc., Kokusai-Tsushin Co., Ltd. (国際通信社), War Drum Games, Äventyrsspel
Diseñadores: John Harshman, Marc W. Miller, Frank Chadwick
Artistas: Radley Masinelli, Alan M. Clark, Naoyuki Kato, Stephen Fabian
Mecánicas: Grid Movement, Dice Rolling, Hexagon Grid, Scenario / Mission / Campaign Game, Simulation, Ratio / Combat Results Table, Variable Player Powers, Variable Set-up, Point to Point Movement, Events
Mostrar Descripción Mostrar Comentarios Tendencia de Precios
"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Actualmente no tenemos datos de precios para este juego.
Este juego actualmente no se comercia en el mercado:
Este juego actualmente no está listado en el mercado. Si quieres vender el tuyo, por favor añádelo al mercado.
Mercado
El juego también se publicó con estos nombres:
Empire ,
绝对统御 ,
Imperium: Imperi in Lotta Pianeti in Fiamme ,
Imperium: Kampf der Sternenreiche ,
インペリウム ,
Imperium ,
Imperium: Empires in Conflict – Worlds in the Balance
Juegos Relacionados
ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943