Ardennes 1944 (2003)

ag.gameitem.AGID:
Playtime: 120
Min. Age: 12
Number of Players:
2
ag.gameitem.publisher:
Vae Victis
Designers:
Luc Olivier,
Nicolas Stratigos
Artists:
Morgan Gillard,
Didier Bourgeois,
Christophe Camilotte,
Jean-Marie Mongin
Mechanics:
Ratio / Combat Results Table,
Hexagon Grid,
Dice Rolling,
Grid Movement,
Simulation
Beschreibung
"Ardennes 1944", published in Vae Victis issue #48, covers the World War 2 Battle of the Bulge at the scale of two days per turn, 4.5 km per hex, and most counters represent infantry divisions or armored/other brigades or regiments.
This is the fourth iteration of this particular wargame system, a favorite of Vae Victis's, previously used in issues 13 (Arnhem), 25 (Kharkov), and 39 (Kippour 1973). This game uses an "entirely reviewed and simplified" version of that system.
As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online.
"Ardennes 1944", published in Vae Victis issue #48, covers the World War 2 Battle of the Bulge at the scale of two days per turn, 4.5 km per hex, and most counters represent infantry divisions or armored/other brigades or regiments.
This is the fourth iteration of this particular wargame system, a favorite of Vae Victis's, previously used in issues 13 (Arnhem), 25 (Kharkov), and 39 (Kippour 1973). This game uses an "entirely reviewed and simplified" version of that system.
As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-24 12:40:54.066