BattleTech: Technical Readout – Prototypes (2011)

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ag.gameitem.AGID:
Spielzeit: 120
Mindestalter: 14
Spieleranzahl: 2 - 6
ag.gameitem.publisher: Catalyst Game Labs
Spiel-Designer: Joel Steverson, Paul Sjardijn, Ben Rome, Luke "Jellico" Robertson, John Haward, Mike Miller, Ken Horner, Craig Reed, Chris Wheeler, Joshua Franklin, Geoff Swift, Nick Marsala, Chris Smith, William J. Gauthier, Craig Erne, Jason Hansa, Daniel Isberner, Herbert A. Beas II
Künstler: David White, Justin Nelson, Chris Lewis, Steve Walker, Ray Arrastia, Matthew Plog, Stephen Huda, Seth Kurbound, Anthony Scroggins, Alex Iglesias, Brent Evans, Shane Hartley, Matt Heerdt, Eric Ou
Mechaniken: Role Playing, Variable Player Powers, Dice Rolling, Hexagon Grid
Beschreibung
Publisher Blurb:

The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities - a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come... but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-25 18:38:01.832