Runes of Zun: Promo Card Set 3 (2021)

ag.gameitem.AGID:
Spielzeit: 30
Mindestalter: 10
Spieleranzahl:
2 - 4
ag.gameitem.publisher:
Gobico
Spiel-Designer:
Dave Balmer,
Eric Trimble,
Alex Inoue
Künstler:
Unbekannt
Mechaniken:
Semi-Cooperative Game,
Action / Event,
Events,
Team-Based Game,
Player Elimination,
Chaining,
Card Play Conflict Resolution,
Hand Management
Beschreibung
A set of rare and powerful cards for Runes of Zun. Each card is designed to make gameplay a little crazy. Include one, two, or all three in your Runes of Zun deck to spice up your game. You can even add multiple copies of the three cards – play your way!
“Surge” lets you power up
Use it to peek at the top 5 cards in the deck and put any modifiers you find right into your hand! After you put the rest of the cards you looked at back on top of the deck, you'll have advanced knowledge of those cards, which can be very useful.
“Divine” lets you get an extra card every turn
Take a card from the deck at the end of your turn. If you can also guess the card type before you take it, you can keep Divine in play for your next turn!
“Absorb” is a new reaction card
Play it as a reaction, then take that action and any modifiers played against you into your hand. Sweet, sweet revenge...
Note: The Kickstarter version has a star on the cards that identify them as from the Kickstarter. Second printing doesn’t.
A set of rare and powerful cards for Runes of Zun. Each card is designed to make gameplay a little crazy. Include one, two, or all three in your Runes of Zun deck to spice up your game. You can even add multiple copies of the three cards – play your way!
“Surge” lets you power up
Use it to peek at the top 5 cards in the deck and put any modifiers you find right into your hand! After you put the rest of the cards you looked at back on top of the deck, you'll have advanced knowledge of those cards, which can be very useful.
“Divine” lets you get an extra card every turn
Take a card from the deck at the end of your turn. If you can also guess the card type before you take it, you can keep Divine in play for your next turn!
“Absorb” is a new reaction card
Play it as a reaction, then take that action and any modifiers played against you into your hand. Sweet, sweet revenge...
Note: The Kickstarter version has a star on the cards that identify them as from the Kickstarter. Second printing doesn’t.
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ag.gameitem.lastUpdated: 2025-04-24 22:21:56.97