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Whatever Next! (1989)

Playtime: 25
Min. Age: 5
Number of Players:
2 - 6
Publisher:
The Learning Ladder,
Living and Learning
Designers:
Unknown
Artists:
Unknown
Mechanics:
Roll / Spin and Move
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This is a kids' party game.
Players roll the die and move their pieces along a colourful track. If the space a player lands on is green, nothing happens. If it is purple, the player draws a 'chance' card, which may move the player forward or backward. If the space is red, the player draws a red "Can you..." card, and tries to do the action - e.g., hum a tune or roll the die and blink the number of times shown. If it is blue, the player draws a blue "Pretend" card and tries to do the action listed on the card - e.g., pretend to play the violin, to be a dead fly, or to be a ghost. If the player manages to do the red or blue action, he/she moves forward two spaces. The first player to reach the end of the board is the winner.
Contents: 1 game board, 1 die, 118 cards (the red and blue ones each show one easier and one harder option), 6 player pieces.
Players roll the die and move their pieces along a colourful track. If the space a player lands on is green, nothing happens. If it is purple, the player draws a 'chance' card, which may move the player forward or backward. If the space is red, the player draws a red "Can you..." card, and tries to do the action - e.g., hum a tune or roll the die and blink the number of times shown. If it is blue, the player draws a blue "Pretend" card and tries to do the action listed on the card - e.g., pretend to play the violin, to be a dead fly, or to be a ghost. If the player manages to do the red or blue action, he/she moves forward two spaces. The first player to reach the end of the board is the winner.
Contents: 1 game board, 1 die, 118 cards (the red and blue ones each show one easier and one harder option), 6 player pieces.
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-29 22:38:26.6